public void TestIfNewConsoleRendererIsCreatedWithEngine() { string testFieldSize = "6"; Engine.FieldSizeUnitTestSetter = new StringReader(testFieldSize); Engine.StartMenu.IsStartGameChosen = true; Engine gameEngine = Engine.Instance; ConsoleRenderer testRenderer = new ConsoleRenderer(gameEngine); Assert.AreEqual(testRenderer is ConsoleRenderer, true, string.Format("Expected testRenderer is ConsoleRenderer. Received {0}", 1)); }
public void TestIfDrawGameOver() { int moves = 6; string testFieldSize = "6"; Engine.FieldSizeUnitTestSetter = new StringReader(testFieldSize); Engine.StartMenu.IsStartGameChosen = true; Engine gameEngine = Engine.Instance; ConsoleRenderer cr = new ConsoleRenderer(gameEngine); cr.DrawGameOver(moves); }