static void Main(string[] args) { BattleField BF = new BattleField(); BF.GameSession(); }
/// <summary> /// Private constructor forcing the use of CreateBattleFieldGameFactory() method /// </summary> public BattleFieldGame(int battleFieldSize) { this.battleField = new BattleField(battleFieldSize); }
static void Main(string[] args) { BattleField BF = new BattleField(); BF.Start(); }
static void Main(string[] args) { BattleField BF=new BattleField(); BF.Start(); }