public static void Main() { #if !DEBUG int size = 9; #else int size = UserInterface.ReadSize(); #endif Console.WriteLine("Welcome to \"Battle Field\" game."); field = new Field(size, size); var generator = new FieldGenerator(field, new Random(0)); generator.Generate(); Engine engine = new Engine(field); engine.OnGameOver += (obj, numberOfMoves) => Console.WriteLine("You finished in {0} moves.", numberOfMoves); engine.Run(); }