public static void Show(int numberLevel, EventHandler finishShowEvent, EventHandler pressAnyKeyEvent) { _instance._finishEvent = finishShowEvent; _instance._pressAnyKeyEvent = pressAnyKeyEvent; _instance.TopPanel.transform.localPosition = _instance.HidePositionTopPanel; _instance.BottomPanel.transform.localPosition = _instance.HidePositionBottomPanel; _instance.LevelNumber.text = _instance.NameLevel + " " + numberLevel; _instance.gameObject.SetActive(true); _instance.StartCoroutine(_instance.MovePanels(true)); }