public Scenario5() { this.InitializeComponent(); InitOptions(); // Create a GestureRecognizer which will be used to process the manipulations // done on the rectangle recognizer = new GestureRecognizer(); // Create a ManipulationInputProcessor which will listen for events on the // rectangle, process them, and update the rectangle's position, size, and rotation manipulationProcessor = new ManipulationInputProcessor(recognizer, manipulateMe, mainCanvas); }