コード例 #1
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
 // Constructor  to create a single node
 public TTreeNode(K k, V v)
 {
     key   = k;
     value = v;
     left  = null;
     right = null;
 }
コード例 #2
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
        // Searches for a node with name key, name. If found it returns a reference
        // to the node and to thenodes parent. Else returns null.
        private TTreeNode <K, V> findParent(K key, ref TTreeNode <K, V> parent)
        {
            TTreeNode <K, V> np = root;

            parent = null;
            CompareResult cmp;

            while (np != null)
            {
                cmp = comparator(key, np.key);
                if (cmp == CompareResult.Equal) // found !
                {
                    return(np);
                }

                if (cmp == CompareResult.Less)
                {
                    parent = np;
                    np     = np.left;
                }
                else
                {
                    parent = np;
                    np     = np.right;
                }
            }
            return(null); // Return null to indicate failure to find name
        }
コード例 #3
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
        // Recursively locates an empty slot in the binary tree and inserts the node
        private void add(TTreeNode <K, V> node, ref TTreeNode <K, V> tree)
        {
            if (tree == null)
            {
                tree = node;
            }
            else
            {
                // If we find a node with the same name then it's
                // a duplicate and we can't continue
                CompareResult comparison = comparator(node.key, tree.key);
                if (comparison == CompareResult.Equal)
                {
                    throw new Exception();
                }

                if (comparison == CompareResult.Less)
                {
                    add(node, ref tree.left);
                }
                else
                {
                    add(node, ref tree.right);
                }
            }
        }
コード例 #4
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
 // Recursive destruction of binary search tree, called by method clear
 // and destroy. Can be used to kill a sub-tree of a larger tree.
 // This is a hanger on from its Delphi origins, it might be dispensable
 // given the garbage collection abilities of .NET
 private void killTree(ref TTreeNode <K, V> p)
 {
     if (p != null)
     {
         killTree(ref p.left);
         killTree(ref p.right);
         p = null;
     }
 }
コード例 #5
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
 /// <summary>
 /// Find the next ordinal node starting at node startNode.
 /// Due to the structure of a binary search tree, the
 /// successor node is simply the left most node on the right branch.
 /// </summary>
 /// <param name="startNode">Name key to use for searching</param>
 /// <param name="parent">Returns the parent node if search successful</param>
 /// <returns>Returns a reference to the node if successful, else null</returns>
 public TTreeNode <K, V> findSuccessor(TTreeNode <K, V> startNode, ref TTreeNode <K, V> parent)
 {
     parent = startNode;
     // Look for the left-most node on the right side
     startNode = startNode.right;
     while (startNode.left != null)
     {
         parent    = startNode;
         startNode = startNode.left;
     }
     return(startNode);
 }
コード例 #6
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
        /// <summary>
        /// Add a symbol to the tree if it's a new one. Returns reference to the new
        /// node if a new node inserted, else returns null to indicate node already present.
        /// </summary>
        /// <param name="name">Name of node to add to tree</param>
        /// <param name="d">Value of node</param>
        /// <returns> Returns reference to the new node is the node was inserted.
        /// If a duplicate node (same name was located then returns null</returns>
        public TTreeNode <K, V> insert(K key, V value)
        {
            TTreeNode <K, V> node = new TTreeNode <K, V>(key, value);

            try
            {
                if (root == null)
                {
                    root = node;
                }
                else
                {
                    add(node, ref root);
                }
                _count++;
                return(node);
            }
            catch (Exception)
            {
                return(null);
            }
        }
コード例 #7
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
        /// <summary>
        /// Find name in tree. Return a reference to the node
        /// if symbol found else return null to indicate failure.
        /// </summary>
        /// <param name="name">Name of node to locate</param>
        /// <returns>Returns null if it fails to find the node, else returns reference to node</returns>
        public TTreeNode <K, V> find(K key)
        {
            TTreeNode <K, V> np = root;
            CompareResult    cmp;

            while (np != null)
            {
                cmp = comparator(key, np.key);
                if (cmp == CompareResult.Equal) // found !
                {
                    return(np);
                }

                if (cmp == CompareResult.Less)
                {
                    np = np.left;
                }
                else
                {
                    np = np.right;
                }
            }
            return(null); // Return null to indicate failure to find name
        }
コード例 #8
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
        private List <V> find(CompareType compare, K key, ref int readedNondes, TTreeNode <K, V> node)
        {
            List <V> ret = new List <V>();

            if (node == null)
            {
                return(ret);
            }

            readedNondes++;
            CompareResult compareResult = comparator(node.key, key);

            switch (compare)
            {
            case CompareType.equal:
            case CompareType.like:
                if (compareResult == CompareResult.Equal)
                {
                    ret.Add(node.value);
                }
                else if (compareResult == CompareResult.Less)
                {
                    ret.AddRange(find(compare, key, ref readedNondes, node.right));
                }
                else
                {
                    ret.AddRange(find(compare, key, ref readedNondes, node.left));
                }
                break;

            case CompareType.notEqual:
            case CompareType.notLike:
                if (compareResult != CompareResult.Equal)
                {
                    ret.Add(node.value);
                }
                ret.AddRange(find(compare, key, ref readedNondes, node.left));
                ret.AddRange(find(compare, key, ref readedNondes, node.right));
                break;

            case CompareType.greater:
                if (compareResult == CompareResult.Greater)
                {
                    ret.Add(node.value);
                    ret.AddRange(find(compare, key, ref readedNondes, node.left));
                    ret.AddRange(find(compare, key, ref readedNondes, node.right));
                }
                else
                {
                    ret.AddRange(find(compare, key, ref readedNondes, node.right));
                }
                break;

            case CompareType.greaterOrEqual:
                if (compareResult == CompareResult.Equal)
                {
                    ret.Add(node.value);
                    ret.AddRange(find(compare, key, ref readedNondes, node.right));
                }
                else if (compareResult == CompareResult.Greater)
                {
                    ret.Add(node.value);
                    ret.AddRange(find(compare, key, ref readedNondes, node.left));
                    ret.AddRange(find(compare, key, ref readedNondes, node.right));
                }
                else
                {
                    ret.AddRange(find(compare, key, ref readedNondes, node.right));
                }
                break;

            case CompareType.less:
                if (compareResult == CompareResult.Less)
                {
                    ret.Add(node.value);
                    ret.AddRange(find(compare, key, ref readedNondes, node.left));
                    ret.AddRange(find(compare, key, ref readedNondes, node.right));
                }
                else
                {
                    ret.AddRange(find(compare, key, ref readedNondes, node.left));
                }
                break;

            case CompareType.lessOrEqual:
                if (compareResult == CompareResult.Equal)
                {
                    ret.Add(node.value);
                    ret.AddRange(find(compare, key, ref readedNondes, node.left));
                }
                else if (compareResult == CompareResult.Less)
                {
                    ret.Add(node.value);
                    ret.AddRange(find(compare, key, ref readedNondes, node.left));
                    ret.AddRange(find(compare, key, ref readedNondes, node.right));
                }
                else
                {
                    ret.AddRange(find(compare, key, ref readedNondes, node.left));
                }
                break;
            }

            return(ret);
        }
コード例 #9
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
        /// <summary>
        /// Delete a given node. This is the more complex method in the binary search
        /// class. The method considers three senarios, 1) the deleted node has no
        /// children; 2) the deleted node as one child; 3) the deleted node has two
        /// children. Case one and two are relatively simple to handle, the only
        /// unusual considerations are when the node is the root node. Case 3) is
        /// much more complicated. It requires the location of the successor node.
        /// The node to be deleted is then replaced by the sucessor node and the
        /// successor node itself deleted. Throws an exception if the method fails
        /// to locate the node for deletion.
        /// </summary>
        /// <param name="key">Name key of node to delete</param>
        public void delete(K key)
        {
            TTreeNode <K, V> parent = null;
            // First find the node to delete and its parent
            TTreeNode <K, V> nodeToDelete = findParent(key, ref parent);

            if (nodeToDelete == null)
            {
                throw new Exception("Unable to delete node: " + key.ToString()); // can't find node, then say so
            }
            // Three cases to consider, leaf, one child, two children

            // If it is a simple leaf then just null what the parent is pointing to
            if ((nodeToDelete.left == null) && (nodeToDelete.right == null))
            {
                if (parent == null)
                {
                    root = null;
                    return;
                }

                // find out whether left or right is associated
                // with the parent and null as appropriate
                if (parent.left == nodeToDelete)
                {
                    parent.left = null;
                }
                else
                {
                    parent.right = null;
                }
                _count--;
                return;
            }

            // One of the children is null, in this case
            // delete the node and move child up
            if (nodeToDelete.left == null)
            {
                // Special case if we're at the root
                if (parent == null)
                {
                    root = nodeToDelete.right;
                    return;
                }

                // Identify the child and point the parent at the child
                if (parent.left == nodeToDelete)
                {
                    parent.right = nodeToDelete.right;
                }
                else
                {
                    parent.left = nodeToDelete.right;
                }
                nodeToDelete = null; // Clean up the deleted node
                _count--;
                return;
            }

            // One of the children is null, in this case
            // delete the node and move child up
            if (nodeToDelete.right == null)
            {
                // Special case if we're at the root
                if (parent == null)
                {
                    root = nodeToDelete.left;
                    return;
                }

                // Identify the child and point the parent at the child
                if (parent.left == nodeToDelete)
                {
                    parent.left = nodeToDelete.left;
                }
                else
                {
                    parent.right = nodeToDelete.left;
                }
                nodeToDelete = null; // Clean up the deleted node
                _count--;
                return;
            }

            // Both children have nodes, therefore find the successor,
            // replace deleted node with successor and remove successor
            // The parent argument becomes the parent of the successor
            TTreeNode <K, V> successor = findSuccessor(nodeToDelete, ref parent);
            // Make a copy of the successor node
            TTreeNode <K, V> tmp = new TTreeNode <K, V>(successor.key, successor.value);

            // Find out which side the successor parent is pointing to the
            // successor and remove the successor
            if (parent.left == successor)
            {
                parent.left = null;
            }
            else
            {
                parent.right = null;
            }

            // Copy over the successor values to the deleted node position
            nodeToDelete.value = tmp.value;
            nodeToDelete.key   = tmp.key;
            _count--;
        }
コード例 #10
0
ファイル: binaryTree.cs プロジェクト: pawels17/MUTDOD
 public TBinarySTree(CompareMethod <K> compareMethod)
 {
     comparator = compareMethod;
     root       = null;
     _count     = 0;
 }