コード例 #1
0
        // Removes a Vehicle from the list of Vehicles
        //
        // takes argument: string regNr - the registration number for the vehicle
        // returns a string with the return message of the method
        public string VehicleCheckout(string regNr)
        {
            var vehicle = GetVehicle(regNr);

            if (vehicle == null)
            {
                return($"No vehicle found with the reigstration number: {regNr}.");
            }
            ParkingSpot index = vehicle.parkingSpot;

            // Free the occupied parking spaces
            for (int i = 0; i < vehicle.vehicleSize; i++)
            {
                m_ParkingSpaces[index.X, index.Y + i] = !m_ParkingSpaces[index.X, index.Y + i];
            }

            m_Vehicles = m_Vehicles.Where(v => v.regNr != regNr).ToList(); // remove the vehicle from the list;

            string receipt = $"Total hours parked: {GetTotalHours(vehicle)} and total price: {GetTotalPrice(vehicle)}.";

            m_Receipts.Add(receipt);

            return($"The vehicle with the registration number: {regNr} " +
                   $"left the garage, freeing up the parking space(s) {index.ToString()}" + (vehicle.vehicleSize > 1 ? $" to [{index.X + 1},{index.Y + vehicle.vehicleSize}].\n" : ".\n") + receipt);
        }
コード例 #2
0
        // Adds a new Vehicle to the list of Vehicles
        // Creates a new Vehicle instance and assigns it a free parking space if available
        // takes no arguments
        // returns a string with the return message of the method
        public string ParkNewVehicle()
        {
            // Checks if the garage is full, so we can exit earlier if the garage is full
            if (NumberOfParkingSpaces == m_Vehicles.Count)
            {
                return($"The garage is full.");
            }

            // Get the current date
            string dateNow = GetDate();

            // the new vehicle to be added
            Vehicle vehicle = GenerateRandomVehicle();

            // Redundant since this is being checked in the method that generates a random vehicle, but I'll leave it in here anyway
            if (GetVehicle(vehicle.regNr) != null)
            {
                return($"A vehicle with the registration number: {vehicle.regNr} is already parked in the garage!");
            }

            // so we can exit earlier if there's not enough space in the garage
            if (GetNumberOfFreeSpaces() < vehicle.vehicleSize)
            {
                return($"The garage is full!!.");
            }

            ParkingSpot index = FindFreeParkingSpace(vehicle.vehicleSize); // index used to find empty parking space

            // checks if we found a free parking space for the type of vehicle
            if (index.X == -1 && index.Y == -1)
            {
                return($"Not enough empty spaces in the garage for a vehicle of type: { vehicle.vehicleType.ToString()}.");
            }

            // sets the found parking space(s) to occupied/true
            for (int i = 0; i < vehicle.vehicleSize; i++)
            {
                m_ParkingSpaces[index.X, index.Y + i] = !m_ParkingSpaces[index.X, index.Y + i];
            }
            // assigns the vehicle its parking space
            vehicle.parkingSpot = index;

            // add the new vehicle to the list
            m_Vehicles.Add(vehicle);

            return($"The vehicle of the type: {vehicle.vehicleType.ToString()} " +
                   $"with the registration number: {vehicle.regNr} \nwas parked in the garage at " +
                   $"parking space(s): {index.ToString()}" + (vehicle.vehicleSize > 1 ? $" to [{index.X + 1},{index.Y + vehicle.vehicleSize}]." : ""));
        }
コード例 #3
0
        // !Mainly used for manual testing with different vehicle types!
        // Adds a new Vehicle to the list of Vehicles -
        // Creates a new Vehicle instance and assigns it a free parking space if available
        // takes argument v_Vehicle - type of vehicle to be created
        // returns a string with the return message of the method
        public string ParkVehicle(v_Vehicle type)
        {
            // Checks if the garage is full, so we can exit earlier if the garage is full
            if (NumberOfParkingSpaces == m_Vehicles.Count)
            {
                return($"The garage is full.");
            }

            // Get the current date
            string dateNow = GetDate();

            // the new vehicle to be added
            Vehicle vehicle; // = GenerateRandomVehicle();

            switch (type)
            {
            case v_Vehicle.Bus:
                vehicle = new Bus()
                {
                    regNr = getRandomRegNr(), dateTime = dateNow
                };
                break;

            case v_Vehicle.Car:
                vehicle = new Car()
                {
                    regNr = getRandomRegNr(), dateTime = dateNow
                };
                break;

            case v_Vehicle.MC:
                vehicle = new MC()
                {
                    regNr = getRandomRegNr(), dateTime = dateNow
                };
                break;

            case v_Vehicle.Truck:
                vehicle = new Truck()
                {
                    regNr = getRandomRegNr(), dateTime = dateNow
                };
                break;

            default:
                vehicle = null;
                break;
            }

            // so we can exit earlier if there's not enough space in the garage
            if (GetNumberOfFreeSpaces() < vehicle.vehicleSize)
            {
                return($"The garage is full!!.");
            }

            ParkingSpot index = FindFreeParkingSpace(vehicle.vehicleSize); // index used to find empty parking space

            // checks if we found a free parking space for the type of vehicle
            if (index.X == -1 && index.Y == -1)
            {
                return($"Not enough empty spaces in the garage for a vehicle of type: { vehicle.vehicleType.ToString()}.");
            }

            // sets the found parking space(s) to occupied/true
            for (int i = 0; i < vehicle.vehicleSize; i++)
            {
                m_ParkingSpaces[index.X, index.Y + i] = !m_ParkingSpaces[index.X, index.Y + i];
            }
            // assigns the vehicle its parking space
            vehicle.parkingSpot = index;

            // add the new vehicle to the list
            m_Vehicles.Add(vehicle);

            return($"The vehicle of the type: {vehicle.vehicleType.ToString()} " +
                   $"with the registration number: {vehicle.regNr} \nwas parked in the garage at " +
                   $"parking space(s): {index.ToString()}" + (vehicle.vehicleSize > 1 ? $" to [{index.X + 1},{index.Y + vehicle.vehicleSize}]." : ""));
        }