public override void Initialize(IServer server) { singleton = this; server.SetHandler((short)CustomMasterServerMSG.tournamentRoundPreStarted, handlePreGameStarted); server.SetHandler((short)CustomMasterServerMSG.tournamentRoundStarted, handleRoundStarted); server.SetHandler((short)CustomMasterServerMSG.tournamentRoundForceWinner, handleForeceRoundWinner); server.SetHandler((short)CustomMasterServerMSG.tournamentRoundReconnectPlayer, handleReconnectPlayer); }
public void handleCloseTournament(IPeer peer, string key) { if (currentPreTournaments.ContainsKey(key) == false) { AlbotRunningTournamentModule.handleCloseTournament(key); return; } closeTournament(currentPreTournaments[key], key); }
public void handleStartTournament(IIncommingMessage rawMsg) { string roomID = rawMsg.AsString(); if (currentPreTournaments.ContainsKey(roomID) == false) { rawMsg.Respond("Tried to start tournament " + roomID + ", but no such tournament exist", ResponseStatus.Error); return; } PreTournamentGame preGame = currentPreTournaments[roomID]; RunningTournamentGame runningGame = null; if (preGame.startTournament(ref runningGame, rawMsg) == false) { return; } currentPreTournaments.Remove(roomID); AlbotRunningTournamentModule.addNewRunningGame(roomID, runningGame); }
private string generateGameKey() { return(Msf.Helper.CreateRandomStringMatch(MasterServerConstants.KEY_LENGTH, (key) => { return currentPreTournaments.ContainsKey(key) || AlbotRunningTournamentModule.containsKey(key); })); }