/// <inheritoc/> protected internal override void Initialize(int layoutIndex) { if (property != null) { guiDistributionField = new GUIFloatDistributionField(new GUIContent(title)); guiDistributionField.OnChanged += OnFieldValueChanged; guiDistributionField.OnConfirmed += OnFieldValueConfirm; guiDistributionField.OnFocusLost += OnFieldValueConfirm; layout.AddElement(layoutIndex, guiDistributionField); } }
private static extern void Internal_create3(GUIFloatDistributionField managedInstance, string style);
private static extern void Internal_create2(GUIFloatDistributionField managedInstance, LocString labelText, string style);
private static extern void Internal_create0(GUIFloatDistributionField managedInstance, ref GUIContent labelContent, string style);