private void backButton_Click(object sender, EventArgs e) { Member2 member2 = new Member2(); //Instantiating Member2 Form. this.Hide(); //Hides Member3 Form. member2.Show(); //Shows Member2 Form. }
private void button1_Click_1(object sender, EventArgs e) { bandPower1 = 0.0f; BP1 = 0.0f; band1 = ""; attr1 = ""; BND1 = ""; ATTR1 = ""; if (mem1TextBox.Text == "") { MessageBox.Show("Please enter the Band Power of the character"); } else { try { bandPower1 = float.Parse(mem1TextBox.Text); } catch { MessageBox.Show("You entered an invalid input. Please check your inputs and try again.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } if (mem1Stars.SelectedIndex == 0) { if (mem1Story1.Checked) { bandPower1 = bandPower1 + 750f; } if (mem1Story2.Checked) { bandPower1 = bandPower1 + 1800f; } } else if (mem1Stars.SelectedIndex == 1) { if (mem1Story1.Checked) { bandPower1 = bandPower1 + 600f; } if (mem1Story2.Checked) { bandPower1 = bandPower1 + 1500f; } } else if (mem1Stars.SelectedIndex == 2) { if (mem1Story1.Checked) { bandPower1 = bandPower1 + 450f; } if (mem1Story2.Checked) { bandPower1 = bandPower1 + 900f; } } else { MessageBox.Show("Please select the rarity of your character!", "", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } switch (mem1Attr.SelectedIndex) { case 0: attr1 = "Pure"; break; case 1: attr1 = "Power"; break; case 2: attr1 = "Happy"; break; case 3: attr1 = "Cool"; break; default: MessageBox.Show("Please enter an attribute.", "", MessageBoxButtons.OK, MessageBoxIcon.Error); break; } switch (mem1Band.SelectedIndex) { case 0: band1 = "Poppin' Party"; break; case 1: band1 = "Afterglow"; break; case 2: band1 = "Pastel*Palettes"; break; case 3: band1 = "Roselia"; break; case 4: band1 = "Hello, Happy World!"; break; default: MessageBox.Show("Please enter a band.", "", MessageBoxButtons.OK, MessageBoxIcon.Error); break; } BP1 = bandPower1; //Transferring the data to static variables to be used in AreaItem Form. ATTR1 = attr1; BND1 = band1; Member2 member2 = new Member2(); this.Hide(); member2.Show(); } }