private void InitBallParts() { circ2 = new CollisionCircleD(); flightPath = new FlightPath(); flightPath.Load(); launchButton = new Button01(); }
public GameBall04(Size gameScreenSize) : base() { clsName = "GameBall04"; this.gameScreenSize = gameScreenSize; btnLaunch = new Button01(); startPosition = new PointD(); mousePos = new PointD(); gtimer = new GameTimer(); aimTraj = new Trajectory03(); spinTraj = new Trajectory03(); spinTraj.SetXColor(Color.AntiqueWhite); aimTraj.NameTag = "aimTraj"; spinTraj.NameTag = "spinTraj"; aimTraj.ShowStartMakrer = false; spinTraj.ShowStartMakrer = false; bc = new BounceController(); }