private void OnVrmDisposing() { _hasModel = false; _proxy = null; BlendShapeStore.OnVrmDisposing(); EyebrowBlendShape.Reset(); }
private void OnVrmLoaded(VrmLoadedInfo info) { BlendShapeStore.OnVrmLoaded(info); EyebrowBlendShape.RefreshTarget(BlendShapeStore); VrmInitialized?.Invoke(); _hasModel = true; }