/// <summary> /// Deprecated Method for adding a new object to the Cities EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToCities(City city) { base.AddObject("Cities", city); }
/// <summary> /// Create a new City object. /// </summary> /// <param name="cityID">Initial value of the CityID property.</param> /// <param name="cityName">Initial value of the CityName property.</param> /// <param name="stateID">Initial value of the StateID property.</param> public static City CreateCity(global::System.Int32 cityID, global::System.String cityName, global::System.Int32 stateID) { City city = new City(); city.CityID = cityID; city.CityName = cityName; city.StateID = stateID; return city; }
private Int32 AddCity(string cityName, int stateId) { var cities = entities.Cities; foreach (var i in cities) { if (String.Equals(i.CityName.ToLower(), cityName.Trim().ToLower())) { return i.CityID; } } City newCity = new City(); newCity.CityName = cityName.Trim(); newCity.StateID = stateId; entities.Cities.AddObject(newCity); entities.SaveChanges(); return newCity.CityID; }