//public static MenuScreen Instance //{ // get // { // //if (instance == null) // //{ // // instance = new MenuScreen(); // //} // return instance; // } // set // { // instance = value; // } //} // public override void LoadContent() { base.LoadContent(); this.logo = new Image("logo"); this.logo.LoadContent(); this._btnPlay = new Button(this.Content.Load<Texture2D>("Buttons/play")); this._btnPlay.Size = new Vector2(200,100); this._btnPlay.setPosition(new Vector2(1166, 170)); this._btnPlay.ConstFlash = true; this._controls = new Button(this.Content.Load<Texture2D>("Buttons/controls")); this._controls.setPosition(new Vector2(0, 150)); this._controls.Size = new Vector2(200, 100); this.destroyer = new Button(this.Content.Load<Texture2D>("ShipsContents/destroyerLeft")); this.destroyer.setPosition(new Vector2(100, 400)); this.destroyer.Size = new Vector2(137, 150); this.battleship = new Button(this.Content.Load<Texture2D>("ShipsContents/battleshipLeft")); this.battleship.setPosition(new Vector2(600, 550)); this.battleship.Size = new Vector2(137, 150); this.cruiser = new Button(this.Content.Load<Texture2D>("ShipsContents/cruiserLeft")); this.cruiser.setPosition(new Vector2(1100, 400)); this.cruiser.Size = new Vector2(137, 150); }
public ControlScreen() { this.Content = ScreenManager.Instance.Content; this.back = new Button(this.Content.Load<Texture2D>("Buttons/back")); this.back.setPosition(new Vector2(50, 50)); this.back.Size = new Vector2(75, 75); }
public sealed override void LoadContent() { base.LoadContent(); this.playAgain = new Button(this.Content.Load<Texture2D>("Buttons/exit")); this.playAgain.Position = new Vector2(ScreenManager.Instance.Dimensions.X / 2 - this.playAgain.Size.X/2f,ScreenManager.Instance.Dimensions.Y / 2); this.playAgain.Size = new Vector2(200,100); this.playAgain.ConstFlash = true; FirstPlayer.Instance.LoadContent(); SecondPlayer.Instance.LoadContent(); this.background.LoadContent(); FontsManager.LoadContent(); Item.LoadContent(); }