public override void Create(HudBox ParentBox) { if (MyTexture == null) { MyTexture = AssetManager.Load <Texture2D>("Textures/ShipGame/HUD/HudComponents/HudEnergy"); } SetDimensions(new Vector2(110, 25), new Vector2(30, 30)); base.Create(ParentBox); }
public override void Create(HudBox ParentBox) { if (!Loaded) { Loaded = true; MyTexture = AssetManager.Load <Texture2D>("Textures/ShipGame/HUD/HudComponents/HudBomb"); } SetDimensions(new Vector2(-60, 0), new Vector2(100, 100)); base.Create(ParentBox); }
public override void Create(HudBox ParentBox) { if (!Loaded) { Loaded = true; MyTexture = AssetManager.Load <Texture2D>("Textures/ShipGame/HUD/Keys/LT"); } SetDimensions(new Vector2(-60, -120), new Vector2(120, 120)); base.Create(ParentBox); }
public override void Create(HudBox ParentBox) { if (!Loaded) { Loaded = true; MyTexture = AssetManager.Load <Texture2D>("Textures/ShipGame/HUD/HudComponents/HudRocket"); } OffenseTexture = MyTexture; SetDimensions(new Vector2(80, 0), new Vector2(60, 60)); base.Create(ParentBox); }
public override void Create(HudBox ParentBox) { if (SolidSphere == null) { SolidSphere = AssetManager.Load <Texture2D>("Textures/ShipGame/HUD/HudComponents/HudFullSphere"); OutlineSphere = AssetManager.Load <Texture2D>("Textures/ShipGame/HUD/HudComponents/HudEmptySphere"); } MoveSpeed = 0.1f; SetDimensions(new Vector2(0, 80), new Vector2(40, 40)); base.Create(ParentBox); }
public override void Create(HudBox ParentBox) { SetDimensions(new Vector2(-90, 25), new Vector2(90, 32)); base.Create(ParentBox); }
public override void Create(HudBox ParentBox) { SetDimensions(new Vector2(-20, 0), new Vector2(50, 70)); base.Create(ParentBox); }
public virtual void Create(HudBox ParentBox) { this.ParentBox = ParentBox; }
void AddHudBox(HudBox b) { HudBoxes.AddLast(b); b.Create(ParentShip); }
public override void Create(HudBox ParentBox) { SetDimensions(new Vector2(-40, -20), new Vector2(220, 40)); base.Create(ParentBox); }