コード例 #1
0
        public WebGLTexture createTexture()
        {
#if _DEBUG
            Log.Info("createTexture");
#endif

            uint textureId;
            unsafe
            {
                Gl.glGenTextures(1, &textureId);
            }

            this.ErrorTest();

#if _DEBUG
            Log.Info(string.Format("value {0}", (int)textureId));
#endif

            return(new WebGLTextureAdapter(textureId));
        }