public HemisphericLight(IJSRuntime jsRuntime, JsRuntimeObjectRef objRef) : base(jsRuntime, objRef) { }
public Engine(IJSRuntime jsRuntime, JsRuntimeObjectRef objRef) : base(jsRuntime, objRef) { }
public Mesh(IJSRuntime jsRuntime, JsRuntimeObjectRef objRef) : base(jsRuntime, objRef) { }
public PointLight(IJSRuntime jsRuntime, JsRuntimeObjectRef objRef) : base(jsRuntime, objRef) { }
public BabylonObject(IJSRuntime jsRuntime, JsRuntimeObjectRef objRef) { _jsObjRef = objRef; _jsObjRef.JSRuntime = jsRuntime; }
public ArcRotateCamera(IJSRuntime jsRuntime, JsRuntimeObjectRef objRef) : base(jsRuntime, objRef) { }
public Vector3(IJSRuntime jsRuntime, JsRuntimeObjectRef objRef) : base(jsRuntime, objRef) { }