public void onThemedLoad(object sender, EventArgs e) { titleSeperator.SplitterDistance = 25; CheckInBounds(); if (moveCenterScreen) { this.Location = new Point(GeneralMethods.GetCenterScreen().X - this.Size.Width / 2 - 75, GeneralMethods.GetCenterScreen().Y - this.Size.Height / 2 - 145); } }
private void SubmitModName() { if (CustomName_RadioButton.Checked) { ConsoleHandler.append("You chose the project name: " + ProjectName_TextBox.Text); } else { ConsoleHandler.append("You chose a random project name"); } if (isRenaming == true) { this.Hide(); RenameProject(); this.Close(); return; } bool writeProj = true; string projName = ReturnName(ProjectName_TextBox.Text, gameName); string projdir = ""; if (Guard.IsStringValid(customFolder)) { projdir = customFolder + "\\" + projName; } else { projdir = Environment.CurrentDirectory + "\\Projects\\" + projName; } if (Directory.Exists(projdir)) { var result = MessageBox.Show("A project with this name already exists, do you want to replace it with a new one?", "Replace Existing Project?", MessageBoxButtons.YesNoCancel); if (result == DialogResult.Cancel) { writeProj = false; this.Close(); } else { if (result == DialogResult.Yes) { ConsoleHandler.append("Deleting original project"); try { Directory.Delete(projdir, true); } catch { ConsoleHandler.append("Directory is currently open in windows file explorer..."); } writeProj = true; } else { writeProj = false; ProjectName_TextBox.Text = ""; } } } if (writeProj == true) { if (!Directory.Exists(projdir)) { Directory.CreateDirectory(projdir); } string backupPath = Environment.CurrentDirectory + "\\Backups\\" + CurrentProjectVariables.GameName + "_Original.jet"; if (!GeneralMethods.Validate_Backup(gameName)) { GeneralMethods.CreateBackup(gameName); } if (File.Exists(backupPath)) { if (!Directory.Exists(projdir)) { Directory.CreateDirectory(projdir); } CurrentProjectVariables.ProjectName = projName; CurrentProjectVariables.PathToProjectClassFile = projdir; CurrentProjectVariables.PathToProjectFiles = projdir + "\\" + projName; CurrentProjectVariables.UseNKHook = UseNKH_CB.Checked; ProjectHandler.SaveProject(); if (gameName == "BTDB") { var getPasss = new Get_BTDB_Password(); getPasss.Show(); getPasss.isExtracting = true; this.Close(); } else { var zip = new ZipForm(); zip.Show(); zip.Extract(); this.Close(); } } else { ConsoleHandler.append_Force("Unable to locate or create backup... Cancelling project creation..."); if (Directory.Exists(projdir)) { Directory.Delete(projdir); } this.Close(); } } //This stuff is for zip projects /*if (gameName != "BTDB") * { * CurrentProjectVariables.JetPassword = "******"; * ProjectHandler.SaveProject(); * * DirectoryInfo dinfo = new DirectoryInfo(projdir); * jetf = new JetForm(dinfo, Main.getInstance(), dinfo.Name); * jetf.MdiParent = Main.getInstance(); * jetf.Show(); * jetf.PopulateTreeview(); * } * else * { * var getPasss = new Get_BTDB_Password(); * getPasss.Show(); * } * this.Close();*/ }
private void Submit() { GeneralMethods.CompileJet("launch nkh"); this.Close(); }