public void OnLoadingDidFinishGame() { darthMaulBehavior = new GameObject("DarthMaulBehavior").AddComponent <DarthMaulBehavior>(); }
public static System.Collections.IEnumerator OnLoadingDidFinishGame() { yield return(new WaitForSeconds(0.1f)); darthMaulBehavior = new GameObject("DarthMaulBehavior").AddComponent <DarthMaulBehavior>(); }