コード例 #1
0
        private void HandleAuthInfo(PD data)
        {
            DataReader dr = new DataReader(data.Data);
            dr.Seek(4);
            m_serverToken = dr.ReadInt32();

            m_oldAuthInfo(data);
        }
コード例 #2
0
        private void HandleQueryRealms2(PD data)
        {
            DataReader dr = new DataReader(data.Data);
            dr.Seek(4);
            int count = dr.ReadInt32();
            RealmServer[] realms = new RealmServer[count];
            for (int i = 0; i < count; i++)
            {
                dr.Seek(4);
                string title = dr.ReadCString();
                string desc = dr.ReadCString();

                realms[i] = new RealmServer(title, desc);
            }

            AvailableRealmsEventArgs args = new AvailableRealmsEventArgs(realms) { EventData = data };
            OnRealmsRetrieved(args);
        }
コード例 #3
0
ファイル: Warcraft3Stats.cs プロジェクト: MusicDemon/BNSharp
        internal Warcraft3Stats(byte[] stats)
        {
            m_literal = Encoding.ASCII.GetString(stats);

            DataReader dr = new DataReader(stats);
            string productCode = dr.ReadDwordString(0);
            m_prod = Product.GetByProductCode(productCode);
            if (m_prod == null)
                m_prod = Product.UnknownProduct;

            if (stats.Length > 4)
            {
                dr.Seek(1);
                string iconInfo = dr.ReadDwordString((byte)' ');
                char raceID = iconInfo[2];
                if (RaceMap.ContainsKey(raceID))
                {
                    m_race = RaceMap[raceID];
                }
                else
                    m_race = Warcraft3IconRace.Unknown;

                m_iconTier = (int)(iconInfo[3] - '0');

                dr.Seek(1);
                string sLevel = dr.ReadTerminatedString(' ', Encoding.ASCII);
                int.TryParse(sLevel, out m_level);
                if (m_level == 0)
                    m_level = 1;

                try
                {
                    if (dr.Position < dr.Length)
                        m_clanTag = dr.ReadDwordString((byte)' ');
                }
                catch { }
            }
        }
コード例 #4
0
ファイル: BattleNetClient.Clan.cs プロジェクト: Mofsy/jinxbot
        private void HandleClanInfo(ParseData pd)
        {
            DataReader dr = new DataReader(pd.Data);
            dr.Seek(1);
            string clanTag = dr.ReadDwordString(0);
            ClanRank rank = (ClanRank)dr.ReadByte();

            ClanMembershipEventArgs args = new ClanMembershipEventArgs(clanTag, rank);
            args.EventData = pd;
            OnClanMembershipReceived(args);

            BncsPacket pck = new BncsPacket((byte)BncsPacketId.ClanMemberList);
            pck.InsertInt32(Interlocked.Increment(ref m_clanCookie));
            Send(pck);
        }
コード例 #5
0
        private static FriendUser __ParseNewFriend(DataReader dr, int i)
        {
            string acct = dr.ReadCString();
            FriendStatus status = (FriendStatus)dr.ReadByte();
            FriendLocation location = (FriendLocation)dr.ReadByte();
            string productID = dr.ReadDwordString(0);
            Product prod = null;
            string locationName = string.Empty;
            if (location == FriendLocation.Offline)
            {
                dr.Seek(1);
            }
            else
            {
                prod = Product.GetByProductCode(productID);
                locationName = dr.ReadCString();
            }

            FriendUser friend = new FriendUser(i, acct, status, location, prod, locationName);
            return friend;
        }
コード例 #6
0
        public override void ExecuteRequest()
        {
            DataBuffer buf1 = new DataBuffer();
            buf1.InsertInt16(20);
            buf1.InsertInt16(0x0200);
            buf1.InsertDwordString("IX86");
            buf1.InsertDwordString(Product);
            if (m_ad)
            {
                buf1.InsertInt32(m_adId);
                buf1.InsertDwordString(m_adExt);
            }
            else
            {
                buf1.InsertInt64(0);
            }

            Socket sck = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            sck.Connect(Server, 6112);

            sck.Send(new byte[] { 2 });
            sck.Send(buf1.UnderlyingBuffer, 0, buf1.Count, SocketFlags.None);

            NetworkStream ns = new NetworkStream(sck, false);
            DataReader rdr = new DataReader(ns, 4);
            int serverToken = rdr.ReadInt32();

            DataBuffer buf2 = new DataBuffer();
            buf2.InsertInt32(0); // no resuming
            if (FileTime.HasValue)
            {
                buf2.InsertInt64(FileTime.Value.ToFileTimeUtc());
            }
            else
            {
                buf2.InsertInt64(0);
            }

            int clientToken = new Random().Next();
            buf2.InsertInt32(clientToken);

            buf2.InsertInt32(m_key.Key.Length);
            buf2.InsertInt32(m_key.Product);
            buf2.InsertInt32(m_key.Value1);
            buf2.InsertInt32(0);
            buf2.InsertByteArray(m_key.GetHash(clientToken, serverToken));
            buf2.InsertCString(FileName);

            sck.Send(buf2.UnderlyingBuffer, 0, buf2.Count, SocketFlags.None);

            rdr = new DataReader(ns, 4);
            int msg2Size = rdr.ReadInt32() - 4;
            rdr = new DataReader(ns, msg2Size);

            this.FileSize = rdr.ReadInt32();
            rdr.Seek(8);
            long fileTime = rdr.ReadInt64();
            DateTime time = DateTime.FromFileTimeUtc(fileTime);
            string name = rdr.ReadCString();
            if (string.Compare(name, FileName, StringComparison.OrdinalIgnoreCase) != 0 || FileSize == 0)
            {
                throw new FileNotFoundException(Resources.bnftp_filenotfound);
            }

            byte[] data = ReceiveLoop(sck, FileSize);
            sck.Close();

            FileStream fs = new FileStream(LocalFileName, FileMode.OpenOrCreate, FileAccess.Write);
            fs.Write(data, 0, FileSize);
            fs.Flush();
            fs.Close();
        }
コード例 #7
0
        /// <summary>
        /// Executes the BnFTP request, downloading the file to where <see cref="BnFtpRequestBase.LocalFileName">LocalFileName</see>
        /// specifies, and closes the connection.
        /// </summary>
        /// <remarks>
        /// <para>By default, <c>LocalFileName</c> is the same name as the remote file, which will cause the file
        /// to be saved in the local application path.  The desired location of the file must be set before 
        /// <b>ExecuteRequest</b> is called.</para>
        /// </remarks>
        /// <exception cref="IOException">Thrown if the local file cannot be written.</exception>
        /// <exception cref="SocketException">Thrown if the remote host closes the connection prematurely.</exception>
        public override void ExecuteRequest()
        {
            DataBuffer buffer = new DataBuffer();
            buffer.InsertInt16((short)(33 + FileName.Length));
            buffer.InsertInt16(0x0100);
            buffer.InsertDwordString("IX86");
            buffer.InsertDwordString(Product);
            if (m_ad)
            {
                buffer.InsertInt32(m_adId);
                buffer.InsertDwordString(m_adExt);
            }
            else
            {
                buffer.InsertInt64(0);
            }
            // currently resuming is not supported
            buffer.InsertInt32(0);
            if (FileTime.HasValue)
            {
                buffer.InsertInt64(FileTime.Value.ToFileTimeUtc());
            }
            else
            {
                buffer.InsertInt64(0);
            }
            buffer.InsertCString(FileName);

            Socket sck = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            sck.Connect(Server, 6112);
            sck.Send(new byte[] { 2 });
            sck.Send(buffer.UnderlyingBuffer, 0, buffer.Count, SocketFlags.None);

            BattleNetClientResources.OutgoingBufferPool.FreeBuffer(buffer.UnderlyingBuffer);

            byte[] hdrLengthBytes = new byte[2];
            sck.Receive(hdrLengthBytes, 2, SocketFlags.None);

            int hdrLen = BitConverter.ToInt16(hdrLengthBytes, 0);
            Debug.WriteLine(hdrLen, "Header Length");
            byte[] hdrBytes = new byte[hdrLen - 2];
            sck.Receive(hdrBytes, hdrLen - 2, SocketFlags.None);
            DataReader rdr = new DataReader(hdrBytes);
            rdr.Seek(2);
            int fileSize = rdr.ReadInt32();
            this.FileSize = fileSize;
            rdr.Seek(8);
            long fileTime = rdr.ReadInt64();
            string name = rdr.ReadCString();
            if (string.Compare(name, FileName, StringComparison.OrdinalIgnoreCase) != 0 || FileSize == 0)
            {
                throw new FileNotFoundException(Resources.bnftp_filenotfound);
            }
            Debug.WriteLine(fileSize, "File Size");

            byte[] data = ReceiveLoop(sck, fileSize);
            sck.Close();

            FileStream fs = new FileStream(LocalFileName, FileMode.OpenOrCreate, FileAccess.Write, FileShare.None);
            fs.SetLength(fileSize);
            fs.Write(data, 0, fileSize);
            fs.Flush();
            fs.Close();
            DateTime time = DateTime.FromFileTimeUtc(fileTime);
            File.SetLastWriteTimeUtc(LocalFileName, time);
        }
コード例 #8
0
ファイル: BattleNetClient.Clan.cs プロジェクト: Mofsy/jinxbot
        private void HandleClanMemberList(ParseData pd)
        {
            DataReader dr = new DataReader(pd.Data);
            dr.Seek(4);
            byte memCount = dr.ReadByte();
            for (int i = 0; i < memCount; i++)
            {
                string userName = dr.ReadCString();
                ClanRank rank = (ClanRank)dr.ReadByte();
                ClanMemberStatus status = (ClanMemberStatus)dr.ReadByte();
                string location = dr.ReadCString();
                m_clanList.Add(userName, new ClanMember(userName, rank, status, location));

            }

            ClanMember[] members = new ClanMember[m_clanList.Count];
            m_clanList.Values.CopyTo(members, 0);

            ClanMemberListEventArgs args = new ClanMemberListEventArgs(members);
            args.EventData = pd;
            OnClanMemberListReceived(args);
        }
コード例 #9
0
ファイル: BattleNetClient.Clan.cs プロジェクト: Mofsy/jinxbot
 private void HandleClanMotd(ParseData pd)
 {
     DataReader dr = new DataReader(pd.Data);
     dr.Seek(8);
     string motd = dr.ReadCString();
     InformationEventArgs args = new InformationEventArgs(motd);
     args.EventData = pd;
     OnClanMessageOfTheDay(args);
 }
コード例 #10
0
ファイル: BattleNetClient.Clan.cs プロジェクト: Mofsy/jinxbot
        private void HandleClanFindCandidates(ParseData pd)
        {
            DataReader dr = new DataReader(pd.Data);
            dr.Seek(4); // skip the cookie
            ClanCandidatesSearchStatus status = (ClanCandidatesSearchStatus)dr.ReadByte();
            int numCandidates = dr.ReadByte();
            string[] usernames = new string[numCandidates];
            for (int i = 0; i < numCandidates; i++)
            {
                usernames[i] = dr.ReadCString();
            }

            ClanCandidatesSearchEventArgs args = new ClanCandidatesSearchEventArgs(status, usernames);
            args.EventData = pd;
            OnClanCandidatesSearchCompleted(args);
        }
コード例 #11
0
ファイル: BattleNetClient.Clan.cs プロジェクト: Mofsy/jinxbot
 private void HandleClanMakeChieftan(ParseData pd)
 {
     DataReader dr = new DataReader(pd.Data);
     dr.Seek(4);
     ClanChieftanChangeResult result = (ClanChieftanChangeResult)dr.ReadByte();
     ClanChieftanChangeEventArgs args = new ClanChieftanChangeEventArgs(result);
     args.EventData = pd;
     OnClanChangeChieftanCompleted(args);
 }
コード例 #12
0
ファイル: BattleNetClient.Clan.cs プロジェクト: Mofsy/jinxbot
 // 0x73
 private void HandleDisbandClan(ParseData pd)
 {
     DataReader dr = new DataReader(pd.Data);
     dr.Seek(4);
     ClanResponseCode status = (ClanResponseCode)dr.ReadByte();
     ClanDisbandEventArgs args = new ClanDisbandEventArgs(status == ClanResponseCode.Success);
     args.EventData = pd;
     OnClanDisbandCompleted(args);
 }
コード例 #13
0
ファイル: BattleNetClient.Clan.cs プロジェクト: Mofsy/jinxbot
        // 0x71
        private void HandleClanInviteMultiple(ParseData pd)
        {
            DataReader dr = new DataReader(pd.Data);
            dr.Seek(4); // cookie
            ClanResponseCode response = (ClanResponseCode)dr.ReadByte();
            ClanFormationEventArgs args = null;
            if (response == ClanResponseCode.Success)
            {
                args = new ClanFormationEventArgs();
            }
            else
            {
                List<string> names = new List<string>();
                int nextByte = dr.Peek();
                while (nextByte > 0)
                {
                    names.Add(dr.ReadCString());
                    nextByte = dr.Peek();
                }
                args = new ClanFormationEventArgs(response == ClanResponseCode.InvitationDeclined, response == ClanResponseCode.Decline, names.ToArray());
            }
            args.EventData = pd;

            OnClanFormationCompleted(args);
        }
コード例 #14
0
        private void HandleChatEvent(ParseData data)
        {
            DataReader dr = new DataReader(data.Data);
            ChatEventType type = (ChatEventType)dr.ReadInt32();
            int flags = dr.ReadInt32();
            int ping = dr.ReadInt32();
            dr.Seek(12);
            string user = dr.ReadCString();
            byte[] userInfo = dr.ReadNullTerminatedByteArray();
            string text = Encoding.ASCII.GetString(userInfo);

            switch (type)
            {
                case ChatEventType.UserInChannel:
                case ChatEventType.UserJoinedChannel:
                    ChatUser newUser = new ChatUser(user, ping, (UserFlags)flags, UserStats.Parse(user, userInfo));
                    if (m_namesToUsers.ContainsKey(user))
                    {
                        m_namesToUsers.Remove(user);
                    }
                    m_namesToUsers.Add(user, newUser);
                    UserEventArgs uArgs = new UserEventArgs(type, newUser);
                    HandleUserChatEvent(uArgs);
                    break;
                case ChatEventType.UserFlagsChanged:
                    if (m_namesToUsers.ContainsKey(user))
                    {
                        ChatUser changedUser = m_namesToUsers[user];
                        changedUser.Flags = (UserFlags)flags;
                        UserEventArgs updatedArgs = new UserEventArgs(type, changedUser);
                        HandleUserChatEvent(updatedArgs);
                    }
                    else if (m_channelName.Equals("The Void", StringComparison.OrdinalIgnoreCase))
                    {
                        ChatUser voidUser = new ChatUser(user, ping, (UserFlags)flags, UserStats.Parse(user, userInfo));
                        m_namesToUsers.Add(user, voidUser);
                        UserEventArgs voidArgs = new UserEventArgs(type, voidUser);
                        HandleUserChatEvent(voidArgs);
                    }
                    break;
                case ChatEventType.UserLeftChannel:
                    if (m_namesToUsers.ContainsKey(user))
                    {
                        ChatUser goneUser = m_namesToUsers[user];
                        UserEventArgs leftArgs = new UserEventArgs(type, goneUser);
                        HandleUserChatEvent(leftArgs);
                    }
                    break;
                case ChatEventType.Emote:
                case ChatEventType.Talk:
                case ChatEventType.WhisperReceived:
                case ChatEventType.WhisperSent:
                    ChatMessageEventArgs cmArgs = new ChatMessageEventArgs(type, (UserFlags)flags, user, Encoding.UTF8.GetString(userInfo));
                    HandleChatMessageEvent(cmArgs);
                    break;
                case ChatEventType.NewChannelJoined:
                    ServerChatEventArgs joinArgs = new ServerChatEventArgs(type, flags, text);
                    m_channelName = text;
                    m_namesToUsers.Clear();
                    OnJoinedChannel(joinArgs);
                    break;
                case ChatEventType.Broadcast:
                case ChatEventType.ChannelDNE:
                case ChatEventType.ChannelFull:
                case ChatEventType.ChannelRestricted: 
                case ChatEventType.Error:
                case ChatEventType.Information:
                    ServerChatEventArgs scArgs = new ServerChatEventArgs(type, flags, text);
                    HandleServerChatEvent(scArgs);
                    break;
            }

            BattleNetClientResources.IncomingBufferPool.FreeBuffer(data.Data);
        }
コード例 #15
0
        private void HandleCheckAd(ParseData data)
        {
            DataReader dr = new DataReader(data.Data);
            int adID = dr.ReadInt32();
            dr.Seek(4); // extension
            long filetime = dr.ReadInt64();
            DateTime ft = DateTime.FromFileTimeUtc(filetime);
            string filename = dr.ReadCString(Encoding.ASCII);
            string link = dr.ReadCString(Encoding.ASCII);

            AdChangedEventArgs args = new AdChangedEventArgs(adID, ft, filename, link);
            m_lastAd = adID;
            OnAdChanged(args);

            BattleNetClientResources.IncomingBufferPool.FreeBuffer(data.Data);
        }
コード例 #16
0
        private void HandleNewsInfo(ParseData data)
        {
            DateTime UNIX_EPOCH = new DateTime(1970, 1, 1).ToUniversalTime();

            DataReader dr = new DataReader(data.Data);
            int numEntriesInPacket = dr.ReadByte();
            dr.ReadInt32(); // last login timestamp
            dr.Seek(8); // oldest news, newest news timestamps.
            //int oldestNews = dr.ReadInt32();
            //int newestNews = dr.ReadInt32();

            //DateTime oldestNewsDateUtc = UNIX_EPOCH + TimeSpan.FromSeconds(oldestNews);
            //DateTime oldestNewsDateLocal = oldestNewsDateUtc.ToLocalTime();
            //DateTime newestNewsDateUtc = UNIX_EPOCH + TimeSpan.FromSeconds(newestNews);
            //DateTime newestNewsDateLocal = newestNewsDateUtc.ToLocalTime();

            lock (m_news)
            {
                for (int i = 0; i < numEntriesInPacket; i++)
                {
                    int newsTS = dr.ReadInt32();
                    DateTime newsDateUtc = UNIX_EPOCH + TimeSpan.FromSeconds(newsTS);
                    if (newsTS == 0)
                        newsDateUtc = DateTime.UtcNow;

                    string text = dr.ReadCString();
                    NewsEntry news = new NewsEntry(newsDateUtc, text);
                    OnServerNews(new ServerNewsEventArgs(news));
                }

                BattleNetClientResources.IncomingBufferPool.FreeBuffer(data.Data);
            }
        }