コード例 #1
0
ファイル: BNC_Core.cs プロジェクト: somnomania/smapi-mod-dump
        public override void Entry(IModHelper helperIn)
        {
            helper = helperIn;
            Logger = this.Monitor;
            config = helper.ReadConfig <Config>();

            if (config.Enable_Twitch_Integration)
            {
                TwitchIntergration.LoadConfig(helperIn);
            }

            MineEvents.MineLevelChanged += MineBuffManager.mineLevelChanged;
            BookcaseEvents.GameQuaterSecondTick.Add(QuaterSecondUpdate);
            BookcaseEvents.GameFullSecondTick.Add(FullSecondTick);
            TimeEvents.AfterDayStarted    += NewDayEvent;
            SaveEvents.AfterSave          += SaveEvent;
            SaveEvents.AfterLoad          += LoadEvent;
            SaveEvents.BeforeSave         += BeforeSaveEvent;
            SaveEvents.AfterReturnToTitle += OnReturnToTitle;
            BuffManager.Init();
            MineBuffManager.Init();
            Spawner.Init();

            //////if(DebugMode)
            //InputEvents.ButtonPressed += this.InputEvents_ButtonPressed;
        }
コード例 #2
0
ファイル: BNC_Core.cs プロジェクト: somnomania/smapi-mod-dump
 private void QuaterSecondUpdate(Bookcase.Events.Event args)
 {
     if (!Context.IsWorldReady)
     {
         return;
     }
     BuffManager.UpdateTick();
     Spawner.UpdateTick();
 }
コード例 #3
0
        private void updateTick(object sender, UpdateTickedEventArgs e)
        {
            if (!Context.IsWorldReady)
            {
                return;
            }

            // Make Death Events not as bad
            if (Game1.killScreen && markedForDeath == false)
            {
                markedForDeath = true;
            }
            if (Game1.killScreen == false && markedForDeath && !Game1.eventUp && (Game1.player.currentLocation.name.Equals("Hospital") || Game1.player.currentLocation.name.Equals("Mine") || Game1.player.currentLocation is IslandLocation))
            {
                BuffManager.buffPlayer(new BuffOption("rush", "Adrenaline", true, 100).add_attack(6).addShortDesc("Buff Attack +6").setGlow(Color.OrangeRed));
                BuffManager.buffPlayer(new BuffOption("pain", "Pain Medicine", true, 100).add_defense(3).addShortDesc("Buff Defense +3"));
                BuffManager.buffPlayer(new BuffOption("speed", "Fight or Flight", true, 100).add_speed(4).addShortDesc("Buff Speed +4").setGlow(Color.LightBlue));
                markedForDeath = false;
            }
            // End of Death Event

            if (e.IsMultipleOf(15))
            {
                BuffManager.UpdateTick();
                Spawner.UpdateTick();
                actionManager.Update();

                if (!Game1.player.currentLocation.name.Equals("Hospital"))
                {
                    if (!IsBusyDoingSomething())
                    {
                        BombEvent.UpdateTick();
                    }
                }
            }

            if (e.IsOneSecond)
            {
                //MineBuffManager.UpdateTick();
                augmentManager.UpdateTick();
                BuffManager.Update();

                if (!Game1.player.currentLocation.name.Equals("Hospital") || Game1.player.currentLocation.Name.Equals("FarmHouse"))
                {
                    if (!IsBusyDoingSomething() &&
                        !Game1.paused &&
                        !Game1.menuUp &&
                        !Game1.isTimePaused &&
                        Game1.shouldTimePass())
                    {
                        MeteorStorm.UpdateTick();
                        FireballEvent.UpdateTick();
                    }
                }
            }
        }
コード例 #4
0
ファイル: BNC_Core.cs プロジェクト: somnomania/smapi-mod-dump
 private void NewDayEvent(object sender, EventArgs e)
 {
     if (!Context.IsWorldReady)
     {
         return;
     }
     if (BNC_Core.config.Random_Day_Buffs)
     {
         BuffManager.UpdateDay();
     }
 }
コード例 #5
0
        public static void EndBuffPoll()
        {
            if (Config.ShowDebug())
            {
                BNC_Core.Logger.Log($"Poll has ended!", LogLevel.Info);
            }
            currentTick = Config.getVotingTime();
            timer.Stop();
            hasPollStarted = false;

            if (Config.ShowDebug())
            {
                BNC_Core.Logger.Log($"Time to tally the votes!", LogLevel.Info);
            }

            BuffManager.BuffOption selectedId = null;
            int votecount = -1;

            foreach (KeyValuePair <BuffManager.BuffOption, int> vote in votes)
            {
                if (vote.Value > votecount)
                {
                    votecount  = vote.Value;
                    selectedId = vote.Key;
                }
            }

            if (selectedId != null)
            {
                if (Config.ShowDebug())
                {
                    BNC_Core.Logger.Log($"Chat has selected {selectedId.displayName} : vote# {votecount}", LogLevel.Info);
                }

                BuffManager.AddBuffToQueue(selectedId);

                sendMessage($"Chat has spoken! Selected {selectedId.displayName}!");

                if (selectedId.hudMessage != null)
                {
                    Game1.addHUDMessage(new HUDMessage(selectedId.hudMessage, null));
                }
            }
            else if (Config.ShowDebug())
            {
                BNC_Core.Logger.Log($"Error: {selectedId} Buff was null", LogLevel.Error);
            }

            votes.Clear();
        }
コード例 #6
0
        private void NewDayEvent(object sender, EventArgs e)
        {
            if (!Context.IsWorldReady)
            {
                return;
            }
            if (BNC_Core.config.Random_Day_Buffs)
            {
                BuffManager.UpdateDay();
            }

            //Allow Weather to change again.
            Weather.clearForNewDay();

            // Run Cat removeal
            //SpawnCat.tryRemoveCat();
        }
コード例 #7
0
        public override void Entry(IModHelper helperIn)
        {
            helper = helperIn;
            Logger = this.Monitor;
            config = helper.ReadConfig <Config>();

            if (config.Enable_Twitch_Integration)
            {
                TwitchIntergration.LoadConfig(helperIn);
            }

            helper.Events.Player.Warped += MineBuffManager.mineLevelChanged;

            helper.Events.GameLoop.UpdateTicked += this.updateTick;

            helper.Events.GameLoop.DayStarted += NewDayEvent;

            helper.Events.GameLoop.Saving += BeforeSaveEvent;
            helper.Events.GameLoop.Saved  += SaveEvent;

            helper.Events.GameLoop.SaveLoaded      += LoadEvent;
            helper.Events.GameLoop.ReturnedToTitle += OnReturnToTitle;

            //old
            // MineEvents.MineLevelChanged += MineBuffManager.mineLevelChanged;

            /*            BookcaseEvents.GameQuaterSecondTick.Add(QuaterSecondUpdate);
             *          BookcaseEvents.GameFullSecondTick.Add(FullSecondTick);
             *           TimeEvents.AfterDayStarted += NewDayEvent;
             *          SaveEvents.AfterSave += SaveEvent;
             *          SaveEvents.AfterLoad += LoadEvent;
             *          SaveEvents.BeforeSave += BeforeSaveEvent;
             *          SaveEvents.AfterReturnToTitle += OnReturnToTitle; */



            BuffManager.Init();
            MineBuffManager.Init();
            Spawner.Init();

            //Debug button
            helper.Events.Input.ButtonPressed += this.InputEvents_ButtonPressed;
        }
コード例 #8
0
 private void updateTick(object sender, UpdateTickedEventArgs e)
 {
     if (e.IsMultipleOf(15))
     {
         if (!Context.IsWorldReady)
         {
             return;
         }
         BuffManager.UpdateTick();
         Spawner.UpdateTick();
     }
     else if (e.IsMultipleOf(60))
     {
         if (!Context.IsWorldReady)
         {
             return;
         }
         MineBuffManager.UpdateTick();
     }
 }
コード例 #9
0
        public override void Entry(IModHelper helperIn)
        {
            helper = helperIn;
            Logger = this.Monitor;
            config = helper.ReadConfig <Config>();

            if (config.Enable_Twitch_Integration)
            {
                TwitchIntergration.LoadConfig(helperIn);
            }

            actionManager  = new ActionManager();
            augmentManager = new AugmentManager();

            connection = new TwitchAppIntergration.AppIntergration("GenDeathrow_Stardew");
            connection.Start();

            BuffManager.Init();
            MineBuffManager.Init();
            Spawner.Init();
            augmentManager.Init();

            // read an image file
            meteorTileSheet = helper.Content.Load <Texture2D>("assets/Meteor.png", ContentSource.ModFolder);

            //helper.Events.Player.Warped += MineBuffManager.mineLevelChanged;
            helper.Events.GameLoop.UpdateTicked += this.updateTick;

            helper.Events.GameLoop.DayStarted += NewDayEvent;

            helper.Events.GameLoop.Saving += BeforeSaveEvent;
            helper.Events.GameLoop.Saved  += SaveEvent;

            helper.Events.GameLoop.SaveLoaded      += LoadEvent;
            helper.Events.GameLoop.ReturnedToTitle += OnReturnToTitle;
            //Debug button
            helper.Events.Input.ButtonPressed += this.InputEvents_ButtonPressed;
        }