コード例 #1
0
 private void Awake()
 {
     if (_instance != null && _instance != this)
     {
         Destroy(this.gameObject);
     }
     else
     {
         _instance = this;
     }
 }
コード例 #2
0
        void Start()
        {
            sensorManager = GetComponentInParent <SensorManager>();

            UpdateValues();

            for (int i = 0; i < 8; i++)
            {
                GameObject sensorLine = Instantiate(sensorManager.linePrefab, transform);
                sensorLines.Add(sensorLine.GetComponent <SensorLine>());
            }

            RearrangeLinesCurved();
        }