コード例 #1
0
        public static BMPImage ConvertDDSToBMP(DDSImage dds)
        {
            //Creates new empty BMP file
            BMPImage bmp = new BMPImage((UInt32)dds.Width, (UInt32)dds.Height);

            //container for colors
            RGBColor[] colors = new RGBColor[4];
            int texelsX = (int)dds.Width / 4;
            int x, y = 0;
            //iterates through all data in DDS file
            for (int i = 0; i < dds.ImageDataLength; i++)
            {
                DDSImage.TexelBlock t = dds.GetImageData(i);
                colors = ReadMainColors(t);

                RGBColor color = new RGBColor(0,0,0);

                byte[] texelCol = new byte[4];
                for (int k=0;k<t.blocks.Length;k++)
                {

                    texelCol[0] = (byte)(t.blocks[k] & 0x3);
                    texelCol[1] = (byte)((t.blocks[k] & 0xC) >> 2);
                    texelCol[2] = (byte)((t.blocks[k] & 0x30) >> 4);
                    texelCol[3] = (byte)((t.blocks[k] & 0xC0) >> 6);

                    for (int j = 0; j < 4; j++)
                    {
                        color = colors[texelCol[j]];

                        x = (i % texelsX) * 4 + j;
                        y = ((int)dds.Height - 1) - ((i / texelsX) * 4) - k;

                        bmp.AddImageData(x, y, color);
                    }
                }
            }

            bmp.Save(dds.FileName);
            return bmp;
        }
コード例 #2
0
        public static DDSImage ConvertBMPToDDS(BMPImage bmp)
        {
            // In this algorithm (0,0) is the lower left corner because BMP data starts from there
            DDSImage dds = new DDSImage(bmp.Width,bmp.Height);

            for (int y = 0; y< bmp.Height; y += 4)
            {
                for (int x = 0; x < bmp.Width; x += 4)
                {

                    RGBColor[] block = new RGBColor[DDSConst.DDS_BLOCK_SIZE];
                    for (int i = 0; i < block.Length; i++)
                    {
                        block[i] = bmp.GetImageData(x +(i%4) , (int)bmp.Height - 1 - (y + (i / 4)));
                    }
                    dds.AddImageData(CompressDataBlock(block));
                }
            }

            dds.Save(bmp.FileName);
            return dds;
        }
コード例 #3
0
 /// <summary>
 /// Converts RGB888 (3 bytes) to RGB565 (2 bytes)
 /// </summary>
 /// <param name="rgb">RGB888</param>
 /// <returns>RGB565</returns>
 public static UInt16 ConvertRGB888ToRGB565(RGBColor rgb)
 {
     UInt16 b = (UInt16)((byte)(rgb.B >> 3) & 0x001F);
     UInt16 g = (UInt16)(((byte)(rgb.G >> 2) << 5) & 0x07E0);
     UInt16 r = (UInt16)(((byte)(rgb.R >> 3) << 11) & 0xF800);
     return (UInt16)(b | g | r);
 }
コード例 #4
0
 public static float ColorBrightness(RGBColor rbg)
 {
     return 0.2126f * rbg.R + 0.7152f * rbg.G + 0.0722f * rbg.B;
 }
コード例 #5
0
 /// <summary>
 /// Returns smaller color, combined of min values from R, G, B channels
 /// </summary>
 /// <param name="value1"></param>
 /// <param name="value2"></param>
 /// <returns></returns>
 public static RGBColor Min(RGBColor value1, RGBColor value2)
 {
     RGBColor result = new RGBColor(
         Math.Min(value1.R, value2.R),
         Math.Min(value1.G, value2.G),
         Math.Min(value1.B, value2.B));
     return result;
 }
コード例 #6
0
        private static DDSImage.TexelBlock CompressDataBlock(RGBColor[] block)
        {
            //Finds max and min color
            RGBColor maxColor = new RGBColor(0, 0, 0);
            RGBColor minColor = new RGBColor(255, 255, 255);

            float max = 0;
            float min = 255f;
            for (int i = 0; i < block.Length; i++)
            {
                //Note: Testing Luminance to determine max and min color, but having some artifacts on pic
                /*
                if(max<Math.Max(max, ImageUtils.ColorBrightness(block[i])))
                {
                    max = Math.Max(max, ImageUtils.ColorBrightness(block[i]));
                    maxColor = block[i];
                }
                if (min > Math.Min(min, ImageUtils.ColorBrightness(block[i])))
                {
                    min = Math.Min(min, ImageUtils.ColorBrightness(block[i]));
                    minColor = block[i];
                }*/
                maxColor = ImageUtils.Max(maxColor, block[i]);
                minColor = ImageUtils.Min(minColor, block[i]);
            }

            DDSImage.TexelBlock tb = new DDSImage.TexelBlock();
            tb.blocks = new byte[4];

            UInt16 color2 = 0;
            UInt16 color3 = 0;

            tb.color0 = ImageUtils.ConvertRGB888ToRGB565(maxColor);
            tb.color1 = ImageUtils.ConvertRGB888ToRGB565(minColor);

               //Interpolate color2 and color3
            int B = (int)(((2.0f / 3.0f) * maxColor.B) + ((1.0f / 3.0f) * minColor.B));
            int G = (int)(((2.0f / 3.0f) * maxColor.G) + ((1.0f / 3.0f) * minColor.G));
            int R = (int)(((2.0f / 3.0f) * maxColor.R) + ((1.0f / 3.0f) * minColor.R));
            color2 = ImageUtils.ConvertRGB888ToRGB565(new RGBColor(R, G, B));

            B = (int)(((1.0f / 3.0f) * maxColor.B) + ((2.0f / 3.0f) * minColor.B));
            G = (int)(((1.0f / 3.0f) * maxColor.G) + ((2.0f / 3.0f) * minColor.G));
            R = (int)(((1.0f / 3.0f) * maxColor.R) + ((2.0f / 3.0f) * minColor.R));
            color3 = ImageUtils.ConvertRGB888ToRGB565(new RGBColor(R, G, B));

            float[] distances = new float[4];
            int colorTableColIndex = 0;
            int colorTableRowIndex = 0;
            int colorTableRow = 0;

            //iterates through 16 block of colors
            for (int x = 0; x < block.Length; x++)
            {
                UInt16 rgb565 = ImageUtils.ConvertRGB888ToRGB565(block[x]);

                //Euclidean distance between the two colors, no need to sqrt for comparison
                distances[0] = (float)Math.Pow(tb.color0 - rgb565, 2f);
                distances[1] = (float)Math.Pow(tb.color1 - rgb565, 2f);
                distances[2] = (float)Math.Pow(color2 - rgb565, 2f);
                distances[3] = (float)Math.Pow(color3 - rgb565, 2f);

                //Find minimum distance from calculated values
                float minDistance =  distances[0];
                int indexBlock = 0;

                for (int i = 1; i < 4; i++)
                {
                    if (distances[i] < minDistance)
                    {
                        minDistance = distances[i];
                        indexBlock = i;
                    }
                }

                //Write the index value to correct position in this color table row
                switch (colorTableColIndex)
                {
                    case 0:
                        colorTableRow = indexBlock;
                        break;
                    case 1:
                        colorTableRow |= (indexBlock << 2);
                        break;
                    case 2:
                        colorTableRow |= (indexBlock << 4);
                        break;
                    case 3:
                        colorTableRow |= (indexBlock << 6);
                        break;
                }

                colorTableColIndex++;

                //If all four values have been written to this color table row,
                //Save it to texel block structure and start getting data from next row
                if (colorTableColIndex == 4)
                {
                    tb.blocks[colorTableRowIndex] = (byte)colorTableRow;
                    colorTableRowIndex++;
                    colorTableColIndex = 0;
                }
            }
            return tb;
        }
コード例 #7
0
        private static RGBColor[] ReadMainColors(DDSImage.TexelBlock texel)
        {
            RGBColor[] colors = new RGBColor[4];
            RGBColor rgbColor0 = ImageUtils.ConvertRGB565ToRGB888(texel.color0);
            RGBColor rgbColor1 = ImageUtils.ConvertRGB565ToRGB888(texel.color1);

            RGBColor rgbColor2 = new RGBColor(
                (int)((2.0f / 3.0f) * rgbColor0.R + (1.0f / 3.0f) * rgbColor1.R),
                (int)((2.0f / 3.0f) * rgbColor0.G + (1.0f / 3.0f) * rgbColor1.G),
                (int)((2.0f / 3.0f) * rgbColor0.B + (1.0f / 3.0f) * rgbColor1.B));
            RGBColor rgbColor3 = new RGBColor(
                (int)((1.0f / 3.0f) * rgbColor0.R + (2.0f / 3.0f) * rgbColor1.R),
                (int)((1.0f / 3.0f) * rgbColor0.G + (2.0f / 3.0f) * rgbColor1.G),
                (int)((1.0f / 3.0f) * rgbColor0.B + (2.0f / 3.0f) * rgbColor1.B));

            colors[0] = rgbColor0;
            colors[1] = rgbColor1;
            colors[2] = rgbColor2;
            colors[3] = rgbColor3;

            return colors;
        }
コード例 #8
0
ファイル: BMPImage.cs プロジェクト: aixaCode/BMPDDSConverter
 public void AddImageData(int x, int y, RGBColor rgb)
 {
     imageData[x, y] = rgb;
 }
コード例 #9
0
ファイル: BMPImage.cs プロジェクト: aixaCode/BMPDDSConverter
        /// <summary>
        /// Loads and reads BMP file
        /// </summary>
        /// <param name="fileName"></param>
        public void Read(string fileName)
        {
            byte[] rawData = File.ReadAllBytes(fileName+ EXTENSION);
            using (MemoryStream ms = new MemoryStream(rawData))
            {
                using (BinaryReader br = new BinaryReader(ms))
                {
                    //read header
                    if (fileHeader.Parse(br))
                    {
                        //read DIBHeader
                        dibHeader.Parse(br);

                        //read data
                        imageData = new RGBColor[Width, Height];
                        for (int y = 0; y < Height; y++)
                        {
                            for (int x = 0; x < Width; x++)
                            {
                                //Colors channels are stored in b,g,r order
                                byte b = br.ReadByte();
                                byte g = br.ReadByte();
                                byte r = br.ReadByte();
                                imageData[x, y] = new RGBColor(r, g, b);
                            }
                        }
                    }
                    else { Console.WriteLine("Wrong data"); }
                }

            }
        }