public static string ToGBXML(this BHE.OpeningType type) { switch (type) { case BHE.OpeningType.Door: return("NonSlidingDoor"); case BHE.OpeningType.Frame: return("Frame"); case BHE.OpeningType.Glazing: case BHE.OpeningType.Window: case BHE.OpeningType.WindowWithFrame: case BHE.OpeningType.CurtainWall: return("FixedWindow"); case BHE.OpeningType.Rooflight: case BHE.OpeningType.RooflightWithFrame: return("OperableSkylight"); case BHE.OpeningType.VehicleDoor: return("VehicleDoor"); default: return("Air"); //Adiabatic } }
public static FenestrationSurfaceType ToEnergyPlus(this BHE.OpeningType type) { switch (type) { case BHE.OpeningType.Window: return(FenestrationSurfaceType.Window); case BHE.OpeningType.WindowWithFrame: return(FenestrationSurfaceType.Window); case BHE.OpeningType.Rooflight: return(FenestrationSurfaceType.Window); case BHE.OpeningType.RooflightWithFrame: return(FenestrationSurfaceType.Window); case BHE.OpeningType.Door: return(FenestrationSurfaceType.Door); case BHE.OpeningType.Undefined: return(FenestrationSurfaceType.Window); default: return(FenestrationSurfaceType.Window); } }
/***************************************************/ public static bool OpeningIsFrame(this BHEE.OpeningType openingType) { switch (openingType) { case oM.Environment.Elements.OpeningType.Frame: case BHEE.OpeningType.RooflightWithFrame: case BHEE.OpeningType.WindowWithFrame: return(true); default: return(false); } }
public static string ToOSMFenestrationType(this BHE.OpeningType type) { switch (type) { case BHE.OpeningType.CurtainWall: case BHE.OpeningType.Window: case BHE.OpeningType.WindowWithFrame: case BHE.OpeningType.Rooflight: case BHE.OpeningType.RooflightWithFrame: return("Window"); case BHE.OpeningType.Door: return("Door"); default: return("Window"); } }
public static TBD.BuildingElementType ToTAS(this BHE.OpeningType bHoMBuildingElementType) { switch (bHoMBuildingElementType) // This is just a test, it does not match. We have more BETypes in TAS than in BHoM { // here we will need to have two levels or recognision ASHRAEBuilidingElementType as per new idraw graph //Agreed - but we also need to implement our extended building element types in core BHoM so this might solve that? case BHE.OpeningType.Rooflight: return(TBD.BuildingElementType.ROOFLIGHT); case BHE.OpeningType.RooflightWithFrame: return(TBD.BuildingElementType.ROOFLIGHT); case BHE.OpeningType.CurtainWall: return(TBD.BuildingElementType.CURTAINWALL); case BHE.OpeningType.Frame: return(TBD.BuildingElementType.FRAMEELEMENT); case BHE.OpeningType.Door: return(TBD.BuildingElementType.DOORELEMENT); case BHE.OpeningType.VehicleDoor: return(TBD.BuildingElementType.VEHICLEDOOR); case BHE.OpeningType.Glazing: return(TBD.BuildingElementType.GLAZING); case BHE.OpeningType.Window: return(TBD.BuildingElementType.GLAZING); case BHE.OpeningType.WindowWithFrame: return(TBD.BuildingElementType.GLAZING); case BHE.OpeningType.Hole: default: return(TBD.BuildingElementType.NULLELEMENT); } }
public static BHE.Panel FromTAS(this TBD.buildingElement tbdElement, TBD.zoneSurface tbdSurface, TASSettings tasSettings) { BHE.Panel element = new BHE.Panel(); TBD.BuildingElementType tbdElementType = ((TBD.BuildingElementType)tbdElement.BEType); TASPanelData tasData = new TASPanelData(); tasData.PanelIsOpening = tbdElementType.ElementIsOpening(); //Add a flag on the element for the final read if (tbdElementType.ElementIsOpening()) { //Find out what the fix was - frame or pane? BHE.OpeningType fixedOpeningType = tbdElementType.FromTASOpeningType().FixBuildingElementType(tbdElement, tbdSurface); tasData.OpeningIsFrame = fixedOpeningType.OpeningIsFrame(); } BHE.PanelType elementType = ((TBD.BuildingElementType)tbdElement.BEType).FromTAS(); BHPC.Construction elementConstruction = tbdElement.GetConstruction().FromTAS(); element.Name = tbdElement.name; element.Type = elementType; element.Construction = elementConstruction; element.Fragments.Add(tasData); //EnvironmentContextProperties BHP.OriginContextFragment environmentContextProperties = new BHP.OriginContextFragment(); environmentContextProperties.ElementID = tbdSurface.GUID.RemoveBrackets(); environmentContextProperties.Description = tbdElement.description; environmentContextProperties.TypeName = tbdSurface.buildingElement.name; element.Fragments.Add(environmentContextProperties); //BuildingElementContextProperties BHP.PanelContextFragment buildingElementContextProperties = new BHP.PanelContextFragment(); element.ConnectedSpaces.Add(tbdSurface.zone.name); if ((int)tbdSurface.type == 3) { element.ConnectedSpaces.Add(tbdSurface.linkSurface.zone.name); } else { element.ConnectedSpaces.Add("-1"); } buildingElementContextProperties.IsAir = tbdElement.ghost != 0; buildingElementContextProperties.IsGround = tbdElement.ground != 0; buildingElementContextProperties.Colour = BH.Engine.Adapters.TAS.Query.GetRGB(tbdElement.colour).ToString(); buildingElementContextProperties.Reversed = tbdSurface.reversed != 0; element.Fragments.Add(buildingElementContextProperties); //BuildingElementAnalyticalProperties BHP.PanelAnalyticalFragment buildingElementAnalyticalProperties = new BHP.PanelAnalyticalFragment(); buildingElementAnalyticalProperties.Altitude = tbdSurface.altitude.Round(); buildingElementAnalyticalProperties.AltitudeRange = tbdSurface.altitudeRange.Round(); buildingElementAnalyticalProperties.Inclination = tbdSurface.inclination.Round(); buildingElementAnalyticalProperties.Orientation = tbdSurface.orientation.Round(); buildingElementAnalyticalProperties.GValue = tbdElement.GValue().Round(); buildingElementAnalyticalProperties.LTValue = tbdElement.LTValue().Round(); buildingElementAnalyticalProperties.UValue = tbdElement.UValue().Round(); element.Fragments.Add(buildingElementAnalyticalProperties); List <BHG.Polyline> panelCurve = new List <BHG.Polyline>(); int surfaceIndex = 0; TBD.RoomSurface roomSurface = null; while ((roomSurface = tbdSurface.GetRoomSurface(surfaceIndex)) != null) { TBD.Perimeter tbdPerimeter = roomSurface.GetPerimeter(); if (tbdPerimeter != null) { panelCurve.Add(tbdPerimeter.FromTAS()); //Add openings int openingIndex = 0; TBD.Polygon openingPolygon = null; while ((openingPolygon = tbdPerimeter.GetHole(openingIndex)) != null) { element.Openings.Add(openingPolygon.FromTASOpening(roomSurface, tasSettings)); openingIndex++; } } surfaceIndex++; } if (panelCurve.Count == 1) { element.ExternalEdges = panelCurve.First().CleanPolyline(tasSettings.AngleTolerance, tasSettings.MinimumSegmentLength).ToEdges(); } else { try { List <BHG.Polyline> polylines = Geometry.Compute.BooleanUnion(panelCurve, 1e-3); if (polylines.Count == 1) { element.ExternalEdges = polylines.First().CleanPolyline(tasSettings.AngleTolerance, tasSettings.MinimumSegmentLength).ToEdges(); } else { element.ExternalEdges = Geometry.Create.PolyCurve(polylines).ICollapseToPolyline(BH.oM.Geometry.Tolerance.Angle).CleanPolyline(tasSettings.AngleTolerance, tasSettings.MinimumSegmentLength).ToEdges(); } } catch (Exception e) { BH.Engine.Base.Compute.RecordWarning("An error occurred in building buildingElement ID - " + element.BHoM_Guid + " - error was: " + e.ToString()); element.ExternalEdges = Geometry.Create.PolyCurve(panelCurve).ICollapseToPolyline(BH.oM.Geometry.Tolerance.Angle).CleanPolyline(tasSettings.AngleTolerance, tasSettings.MinimumSegmentLength).ToEdges(); } } tasData.TASID = tbdSurface.GUID.RemoveBrackets(); tasData.TASName = "Z_" + tbdSurface.zone.number + "_" + tbdSurface.number + "_" + tbdSurface.zone.name; tasData.Type = System.Convert.ToString(tbdSurface.type); tasData.Area = tbdSurface.area.Round(); tasData.InternalArea = tbdSurface.internalArea.Round(); tasData.Width = tbdElement.width.Round(); tasData.MaterialLayersThickness = tbdElement.GetConstruction().ConstructionThickness().Round(); element.Fragments.Add(tasData); //AddingExtended Properties for a frame BHE.OpeningType elementOpeningType = tbdElementType.FromTASOpeningType().FixBuildingElementType(tbdElement, tbdSurface); if (elementOpeningType == BHE.OpeningType.RooflightWithFrame || elementOpeningType == BHE.OpeningType.WindowWithFrame) { if (element.Openings.FirstOrDefault() != null) { element.Openings[0].FrameConstruction = elementConstruction; } } return(element); }