コード例 #1
0
 public State(ResourceFSM owner)
 {
     this.owner = owner;
 }
コード例 #2
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 // Use this for initialization
 public DeadState(ResourceFSM owner)
     : base(owner)
 {
 }
コード例 #3
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 public WorkState(ResourceFSM owner, GameObject asteroid)
     : base(owner)
 {
     this.asteroid = asteroid;
 }
コード例 #4
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 // Use this for initialization
 public MoveState(ResourceFSM owner, Vector3 target)
     : base(owner)
 {
     this.target = target;
 }