OnAdditionToVehicle() private method

private OnAdditionToVehicle ( ) : void
return void
コード例 #1
0
ファイル: Wheel.cs プロジェクト: VICOGameStudio-Ujen/igf
        internal void OnAddedToVehicle(Vehicle vehicle)
        {
            this.vehicle = vehicle;
            ISpace space = (vehicle as ISpaceUpdateable).Space;

            if (space != null)
            {
                OnAdditionToSpace(space);
            }
            LocalForwardDirection = LocalForwardDirection;
            suspension.OnAdditionToVehicle();
        }