コード例 #1
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="car"></param>
 /// <returns>The id of the newly created car</returns>
 public int Create(Entities.Cars car)
 {
     using (_context) {
         _context.Cars.Add(car);
         _context.SaveChanges();
     }
     return(car.Id);
 }
コード例 #2
0
ファイル: Program.cs プロジェクト: Hjaltejuel/BDSA4
 public static void Clear(RaceContext context)
 {
     using (context)
     {
         context.Races.Clear();
         context.Cars.Clear();
         context.Tracks.Clear();
         context.CarInRaces.Clear();
         context.SaveChanges();
     }
 }
コード例 #3
0
ファイル: Program.cs プロジェクト: Hjaltejuel/BDSA4
        public static void Seed(RaceContext context)
        {
            var rangeCars = new List <Cars> {
                new Cars()
                {
                    DriverName = "Hans", Name = "WW"
                },
                new Cars()
                {
                    DriverName = "Lars", Name = "WP"
                },
                new Cars()
                {
                    DriverName = "Karl", Name = "PW"
                },
                new Cars()
                {
                    DriverName = "Mans", Name = "PP"
                }
            };
            var rangeTracks = new List <Tracks> {
                new Tracks()
                {
                    BestTime = 2200000000, Length = 5.5, MaxCars = 76, Name = "LongTrack"
                },
                new Tracks()
                {
                    BestTime = 1000000001, Length = 2, MaxCars = 50, Name = "ShortTrack"
                },
                new Tracks()
                {
                    BestTime = 100000004, Length = 2.3, MaxCars = 254, Name = "MediumTrack"
                },
                new Tracks()
                {
                    BestTime = 100000000002, Length = 4.4, MaxCars = 1, Name = "DosntCountTrack"
                }
            };
            var rangeRaces = new List <Races> {
                new Races()
                {
                    Tracks         = rangeTracks[0], ActualEndTime = new DateTime(1999, 5, 3), ActualStartTime = new DateTime(1999, 3, 4),
                    PlannedEndTime = new DateTime(2000, 11, 4), PlannedStartTime = new DateTime(2001, 1, 3), NumberOfLaps = 10
                },
                new Races()
                {
                    Tracks         = rangeTracks[0], ActualEndTime = new DateTime(1999, 6, 3), ActualStartTime = new DateTime(1999, 4, 4),
                    PlannedEndTime = new DateTime(2000, 11, 4), PlannedStartTime = new DateTime(2001, 2, 3), NumberOfLaps = 15
                },
                new Races()
                {
                    Tracks         = rangeTracks[0], ActualEndTime = new DateTime(1999, 1, 3), ActualStartTime = new DateTime(1999, 3, 1),
                    PlannedEndTime = new DateTime(2000, 11, 1), PlannedStartTime = new DateTime(2011, 1, 3), NumberOfLaps = 20
                },
                new Races()
                {
                    Tracks         = rangeTracks[3], ActualEndTime = new DateTime(1997, 5, 3), ActualStartTime = new DateTime(1959, 3, 4),
                    PlannedEndTime = new DateTime(2001, 2, 4), PlannedStartTime = new DateTime(2001, 1, 3), NumberOfLaps = 10
                }
            };
            var rangeCarInRaces = new List <CarInRaces> {
                new CarInRaces()
                {
                    Cars = rangeCars[0], Races = rangeRaces[0], BestLap = 10000000, EndPosition = 5, StartPosition = 1, TotalRaceTime = 20020
                },
                new CarInRaces()
                {
                    Cars = rangeCars[1], Races = rangeRaces[1], BestLap = 100003000, EndPosition = 1, StartPosition = 4, TotalRaceTime = 2000001210
                },
                new CarInRaces()
                {
                    Cars = rangeCars[2], Races = rangeRaces[2], BestLap = 100002000, EndPosition = 2, StartPosition = 3, TotalRaceTime = 200300
                },
                new CarInRaces()
                {
                    Cars = rangeCars[3], Races = rangeRaces[3], BestLap = 100000010, EndPosition = 3, StartPosition = 2, TotalRaceTime = 2000000
                }
            };

            using (context)
            {
                context.Cars.AddRange(rangeCars);
                context.Tracks.AddRange(rangeTracks);
                context.Races.AddRange(rangeRaces);
                context.CarInRaces.AddRange(rangeCarInRaces);
                context.SaveChanges();
            }
        }