private void ButtonCellMakeAMoveClick_Click(object sender, EventArgs e) { Logic.Move move; string endOfGameMessege = string.Empty; if (m_ChosenButton != null) { move = new B18_Ex05_Logic.Move(m_ChosenButton.CellLocation, (sender as ButtonCell).CellLocation); if (m_LogicGame.MakeAPlayerMove(ref move)) { updateBoard(sender as ButtonCell, move); m_ChosenButton.IsClicked = false; m_ChosenButton = null; if (m_LogicGame.IsGameOver(ref endOfGameMessege)) { gameIsOver(endOfGameMessege); } else { playNextMove(); } } else { MessageBox.Show("Move is not valid"); } } }
private void updateBoard(ButtonCell i_ButtonTo, Logic.Move i_Move) { ////Update Board setCellImageFunctionAndEnable(m_ChosenButton); setCellImageFunctionAndEnable(i_ButtonTo); if (i_Move.IsEating) { setCellImageFunctionAndEnable(m_Cells[(int)i_Move.CellEating.Row, (int)i_Move.CellEating.Column]); } }