// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow(UIScreen.MainScreen.Bounds); homeViewController = new HomeViewController(HUB_NAME == "YOUR-HUB-NAME"); // If you have defined a root view controller, set it here: window.RootViewController = homeViewController; // Process any potential notification data from launch ProcessNotification(options); // Register for Notifications var notificationTypes = UIUserNotificationType.Badge | UIUserNotificationType.Sound | UIUserNotificationType.Alert; var notificationSettings = UIUserNotificationSettings.GetSettingsForTypes(notificationTypes, null); UIApplication.SharedApplication.RegisterUserNotificationSettings(notificationSettings); // make the window visible window.MakeKeyAndVisible(); return(true); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching (UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow (UIScreen.MainScreen.Bounds); homeViewController = new HomeViewController (HUB_NAME == "YOUR-HUB-NAME"); // If you have defined a root view controller, set it here: window.RootViewController = homeViewController; // Process any potential notification data from launch ProcessNotification (options); // Register for Notifications var notificationTypes = UIUserNotificationType.Badge | UIUserNotificationType.Sound | UIUserNotificationType.Alert; var notificationSettings = UIUserNotificationSettings.GetSettingsForTypes (notificationTypes, null); UIApplication.SharedApplication.RegisterUserNotificationSettings (notificationSettings); // make the window visible window.MakeKeyAndVisible (); return true; }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size var window = new UIWindow(UIScreen.MainScreen.Bounds); var needsConfig = HUB_NAME == "YOUR-HUB-NAME" || CONNECTION_STRING == "YOUR-HUB-CONNECTION-STRING"; var homeViewController = new HomeViewController(needsConfig); // If you have defined a root view controller, set it here: window.RootViewController = homeViewController; MSNotificationHub.Start(CONNECTION_STRING, HUB_NAME); Console.WriteLine("Device Token: " + MSNotificationHub.GetPushChannel()); MSNotificationHub.SetDelegate(new NotificationListener(homeViewController)); // make the window visible window.MakeKeyAndVisible(); return(true); }
public NotificationListener(HomeViewController homeViewController) { this.homeViewController = homeViewController; }