public AzmythGame() { m_graphics = new GraphicsDeviceManager(this); m_stateManager = new StateMachine<GameStates>(); m_stateManager.SetState(GameStates.Loading); m_playerManager = new PlayerManager(this); m_terrainManager = new TerrainManager(this); Components.Add(m_playerManager); Components.Add(m_terrainManager); Content.RootDirectory = "Content"; }