private static void Game_OnTick() { Logics.KS(); Chat.Print(Calculation.getDmgPred(TargetSelector.GetTarget(float.MaxValue), 100, true).ToString()); switch (OrbWalk.ActiveMode) { case Orbwalker.OrbwalkingMode.LastHit: Logics.LastHit(); break; case Orbwalker.OrbwalkingMode.Harass: Logics.Harass(); break; case Orbwalker.OrbwalkingMode.LaneClear: Logics.LaneClear(); break; case Orbwalker.OrbwalkingMode.JungleClear: Logics.LaneClear(); break; case Orbwalker.OrbwalkingMode.Combo: Logics.Combo(); break; } }
public static void IgniteLogic() { var target = TargetSelector.GetTarget(Ignite.Range, TargetSelector.DamageType.True); if (Ignite != null && target != null) { if (Calculation.getDmgPred(target, (Ignite.Range - target.Distance(Cassio.Player)) / target.MovementSpeed, true) > target.Health) { Ignite.Cast(target); } } }
private static void Rduel(AIHeroClient target) { var Rpred = R.GetPrediction(target); if (!Q.IsReady() && !W.IsReady() && !E.IsReady() && Cassio.Player.HealthPercent < 10) // ult en finisher ? { R.Cast(target); } if (!target.IsFacing(Cassio.Player)) { return; } Console.Write("R dmg pred on " + target.ChampionName + " : " + Calculation.getDmgPred(target, 4, Ignite.IsReady()) + ", sa vie : " + target.Health + "\n"); if ((Calculation.getDmgPred(target, 4, Ignite.IsReady()) > target.Health) && (Rpred.Hitchance >= HitChance.Medium) && (target.HealthPercent > Cassio.Player.HealthPercent / 3)) // Doesn't ult if enemy % health < your % health / 3 { R.Cast(Rpred.CastPosition); } }