コード例 #1
0
ファイル: NavUnit.cs プロジェクト: aziztitu/PathFinding-3D
 private void ValidateRelativeBounds(NavGrid parent)
 {
     if (Math.Abs(_relativeBounds.size.magnitude - parent.GetNavUnitSize()) > 0.001) // If size has changed
     {
         ComputeRelativeBounds(parent);
     }
 }
コード例 #2
0
ファイル: NavUnit.cs プロジェクト: aziztitu/PathFinding-3D
        private void ComputeRelativeBounds(NavGrid parent)
        {
            float   navUnitSize     = parent.GetNavUnitSize();
            Vector3 unitLocalCenter = new Vector3(navUnitSize, navUnitSize, navUnitSize) / 2f;

            Vector3 unitCenter = Vector3.zero;

            unitCenter += Vector3.right * Row;
            unitCenter += Vector3.up * Col;
            unitCenter += Vector3.forward * Depth;
            unitCenter *= navUnitSize;
            unitCenter += unitLocalCenter;

            _relativeBounds = new Bounds
            {
                center  = unitCenter,
                extents = unitLocalCenter
            };
        }