/// <summary> /// Reads and returns a Quaternion. /// </summary> /// <returns></returns> protected Quaternion ReadQuat(BinaryMemoryReader reader) { Quaternion quat = new Quaternion(); quat.x = reader.ReadSingle(); quat.y = reader.ReadSingle(); quat.z = reader.ReadSingle(); quat.w = reader.ReadSingle(); return(quat); }
/// <summary> /// Reads a specified number of floats and copies them into the destination pointer. /// </summary> /// <param name="count">Number of values to read.</param> /// <param name="dest">Pointer to copy the values into.</param> protected void ReadFloats(BinaryMemoryReader reader, int count, IntPtr dest) { // blast the data into the buffer unsafe { float *pointer = (float *)dest.ToPointer(); for (int i = 0; i < count; i++) { pointer[i] = reader.ReadSingle(); } } }
protected float ReadFloat(BinaryMemoryReader reader) { return(reader.ReadSingle()); }