コード例 #1
0
            protected void _translateUnifiedGpuProgram(ScriptCompiler compiler, ObjectAbstractNode obj)
            {
                var          customParameters = new NameValuePairList();
                AbstractNode parameters       = null;

                foreach (var i in obj.Children)
                {
                    if (i is PropertyAbstractNode)
                    {
                        var prop = (PropertyAbstractNode)i;
                        if (prop.Name == "delegate")
                        {
                            var value = string.Empty;
                            if (prop.Values.Count != 0 && prop.Values[0] is AtomAbstractNode)
                            {
                                value = ((AtomAbstractNode)prop.Values[0]).Value;
                            }

                            ScriptCompilerEvent evt =
                                new ProcessResourceNameScriptCompilerEvent(ProcessResourceNameScriptCompilerEvent.ResourceType.GpuProgram,
                                                                           value);

                            compiler._fireEvent(ref evt);
                            customParameters["delegate"] = ((ProcessResourceNameScriptCompilerEvent)evt).Name;
                        }
                        else
                        {
                            var name  = prop.Name;
                            var value = string.Empty;
                            var first = true;
                            foreach (var it in prop.Values)
                            {
                                if (it is AtomAbstractNode)
                                {
                                    if (!first)
                                    {
                                        value += " ";
                                    }
                                    else
                                    {
                                        first = false;
                                    }
                                    value += ((AtomAbstractNode)it).Value;
                                }
                            }
                            customParameters.Add(name, value);
                        }
                    }
                    else if (i is ObjectAbstractNode)
                    {
                        if (((ObjectAbstractNode)i).Id == (uint)Keywords.ID_DEFAULT_PARAMS)
                        {
                            parameters = i;
                        }
                        else
                        {
                            processNode(compiler, i);
                        }
                    }
                }

                // Allocate the program
                Object progObj;
                HighLevelGpuProgram prog = null;

                ScriptCompilerEvent evnt = new CreateHighLevelGpuProgramScriptCompilerEvent(obj.File, obj.Name,
                                                                                            compiler.ResourceGroup, string.Empty,
                                                                                            "unified",
                                                                                            _translateIDToGpuProgramType(obj.Id));

                var processed = compiler._fireEvent(ref evnt, out progObj);

                if (!processed)
                {
                    prog =
                        (HighLevelGpuProgram)
                        (HighLevelGpuProgramManager.Instance.CreateProgram(obj.Name, compiler.ResourceGroup, "unified",
                                                                           _translateIDToGpuProgramType(obj.Id)));
                }
                else
                {
                    prog = (HighLevelGpuProgram)progObj;
                }

                // Check that allocation worked
                if (prog == null)
                {
                    compiler.AddError(CompileErrorCode.ObjectAllocationError, obj.File, obj.Line,
                                      "gpu program \"" + obj.Name + "\" could not be created");
                    return;
                }

                obj.Context = prog;

                prog.IsMorphAnimationIncluded     = false;
                prog.PoseAnimationCount           = 0;
                prog.IsSkeletalAnimationIncluded  = false;
                prog.IsVertexTextureFetchRequired = false;
                prog.Origin = obj.File;

                // Set the custom parameters
                prog.SetParameters(customParameters);

                // Set up default parameters
                if (prog.IsSupported && parameters != null)
                {
                    var ptr = prog.DefaultParameters;
                    GpuProgramTranslator.TranslateProgramParameters(compiler, ptr, (ObjectAbstractNode)parameters);
                }
            }
コード例 #2
0
			protected void _translateUnifiedGpuProgram( ScriptCompiler compiler, ObjectAbstractNode obj )
			{
				var customParameters = new NameValuePairList();
				AbstractNode parameters = null;

				foreach ( var i in obj.Children )
				{
					if ( i is PropertyAbstractNode )
					{
						var prop = (PropertyAbstractNode)i;
						if ( prop.Name == "delegate" )
						{
							var value = string.Empty;
							if ( prop.Values.Count != 0 && prop.Values[ 0 ] is AtomAbstractNode )
							{
								value = ( (AtomAbstractNode)prop.Values[ 0 ] ).Value;
							}

							ScriptCompilerEvent evt =
								new ProcessResourceNameScriptCompilerEvent( ProcessResourceNameScriptCompilerEvent.ResourceType.GpuProgram,
								                                            value );

							compiler._fireEvent( ref evt );
							customParameters[ "delegate" ] = ( (ProcessResourceNameScriptCompilerEvent)evt ).Name;
						}
						else
						{
							var name = prop.Name;
							var value = string.Empty;
							var first = true;
							foreach ( var it in prop.Values )
							{
								if ( it is AtomAbstractNode )
								{
									if ( !first )
									{
										value += " ";
									}
									else
									{
										first = false;
									}
									value += ( (AtomAbstractNode)it ).Value;
								}
							}
							customParameters.Add( name, value );
						}
					}
					else if ( i is ObjectAbstractNode )
					{
						if ( ( (ObjectAbstractNode)i ).Id == (uint)Keywords.ID_DEFAULT_PARAMS )
						{
							parameters = i;
						}
						else
						{
							processNode( compiler, i );
						}
					}
				}

				// Allocate the program
				Object progObj;
				HighLevelGpuProgram prog = null;

				ScriptCompilerEvent evnt = new CreateHighLevelGpuProgramScriptCompilerEvent( obj.File, obj.Name,
				                                                                             compiler.ResourceGroup, string.Empty,
				                                                                             "unified",
				                                                                             _translateIDToGpuProgramType( obj.Id ) );

				var processed = compiler._fireEvent( ref evnt, out progObj );

				if ( !processed )
				{
					prog =
						(HighLevelGpuProgram)
						( HighLevelGpuProgramManager.Instance.CreateProgram( obj.Name, compiler.ResourceGroup, "unified",
						                                                     _translateIDToGpuProgramType( obj.Id ) ) );
				}
				else
				{
					prog = (HighLevelGpuProgram)progObj;
				}

				// Check that allocation worked
				if ( prog == null )
				{
					compiler.AddError( CompileErrorCode.ObjectAllocationError, obj.File, obj.Line,
					                   "gpu program \"" + obj.Name + "\" could not be created" );
					return;
				}

				obj.Context = prog;

				prog.IsMorphAnimationIncluded = false;
				prog.PoseAnimationCount = 0;
				prog.IsSkeletalAnimationIncluded = false;
				prog.IsVertexTextureFetchRequired = false;
				prog.Origin = obj.File;

				// Set the custom parameters
				prog.SetParameters( customParameters );

				// Set up default parameters
				if ( prog.IsSupported && parameters != null )
				{
					var ptr = prog.DefaultParameters;
					GpuProgramTranslator.TranslateProgramParameters( compiler, ptr, (ObjectAbstractNode)parameters );
				}
			}