Do not confuse this class with Plugin_BSPSceneManager.BspNode, which reflects nodes in the BSP tree itself. This class is just like a regular Axiom.Core.SceneNode, except that it should be locating Plugin_BSPSceneManager.BspNode leaf elements which objects should be included in. Note that because objects are movable, and thus may very well be overlapping the boundaries of more than one leaf, that it is possible that an object attached to one Plugin_BSPSceneManager.BspSceneNode may actually be associated with more than one BspNode.