Abstract base class for all widgets.
コード例 #1
0
		/// <summary>
		/// 
		/// </summary>
		/// <param name="widget"></param>
		public WidgetEventArgs( Widget widget )
		{
			Widget = widget;
		}
コード例 #2
0
ファイル: SdkTrays.cs プロジェクト: ryan-bunker/axiom3d
		/// <summary>
		/// Removes a widget from its tray. Same as moving it to the null tray.
		/// </summary>
		/// <param name="widget"></param>
		public void RemoveWidgetFromTray( Widget widget )
		{
			MoveWidgetToTray( widget, TrayLocation.None );
		}
コード例 #3
0
ファイル: SdkTrays.cs プロジェクト: ryan-bunker/axiom3d
		/// <summary>
		/// Adds a widget to a specified tray.
		/// </summary>
		/// <param name="widget"></param>
		/// <param name="trayLoc"></param>
		/// <param name="place"></param>
		public void MoveWidgetToTray( Widget widget, TrayLocation trayLoc, int place )
		{
			if ( widget == null )
			{
				throw new ArgumentNullException( "widget", "Widget deos not exist." );
			}

			// remove widget from old tray
			WidgetList wList = this.mWidgets[ (int)widget.TrayLocation ];
			if ( wList == null )
			{
				wList = new WidgetList();
				this.mWidgets[ (int)widget.TrayLocation ] = wList;
			}

			if ( wList.Contains( widget ) )
			{
				wList.Remove( widget );
				this.mTrays[ (int)widget.TrayLocation ].RemoveChild( widget.Name );
			}

			// insert widget into new tray at given position, or at the end if unspecified or invalid
			if ( place == -1 || place > this.mWidgets[ (int)trayLoc ].Count )
			{
				place = this.mWidgets[ (int)trayLoc ].Count;
			}
			this.mWidgets[ (int)trayLoc ].Insert( place, widget );
			// mWidgets[ (int)trayLoc ].Add( widget );
			this.mTrays[ (int)trayLoc ].AddChild( widget.OverlayElement );

			widget.OverlayElement.HorizontalAlignment = this.trayWidgetAlign[ (int)trayLoc ];

			// adjust trays if necessary
			if ( widget.TrayLocation != TrayLocation.None || trayLoc != TrayLocation.None )
			{
				AdjustTrays();
			}

			widget.AssigendTray = trayLoc;
			//widget.Show();
			//mTraysLayer.AddElement( (OverlayElementContainer)widget.OverlayElement);
		}
コード例 #4
0
ファイル: SdkTrays.cs プロジェクト: ryan-bunker/axiom3d
		/// <summary>
		/// Adds a widget to a specified tray.
		/// </summary>
		/// <param name="widget"></param>
		/// <param name="trayLoc"></param>
		public void MoveWidgetToTray( Widget widget, TrayLocation trayLoc )
		{
			MoveWidgetToTray( widget, trayLoc, -1 );
		}
コード例 #5
0
ファイル: SdkTrays.cs プロジェクト: ryan-bunker/axiom3d
		/// <summary>
		/// Destroys a widget.
		/// </summary>
		/// <param name="widget"></param>
		public void DestroyWidget( Widget widget )
		{
			if ( widget == null )
			{
				new AxiomException( "Widget does not exist,TrayManager.DestroyWidget" );
			}

			// in case special widgets are destroyed manually, set them to 0
			if ( widget == this.Logo )
			{
				this.Logo = null;
			}
			else if ( widget == this.StatsPanel )
			{
				this.StatsPanel = null;
			}
			else if ( widget == this.mFpsLabel )
			{
				this.mFpsLabel = null;
			}

			this.mTrays[ (int)widget.TrayLocation ].RemoveChild( widget.Name );

			WidgetList wList = this.mWidgets[ (int)widget.TrayLocation ];
			wList.Remove( widget );
			if ( widget == ExpandedMenu )
			{
				ExpandedMenu = null;
			}

			widget.Cleanup();

			this.mWidgetDeathRow.Add( widget );

			AdjustTrays();
		}
コード例 #6
0
ファイル: SdkTrays.cs プロジェクト: ryan-bunker/axiom3d
		/// <summary>
		/// Gets a widget's position in its tray.
		/// </summary>
		/// <param name="widget"></param>
		/// <returns></returns>
		public int LocateWidgetInTray( Widget widget )
		{
			for ( int i = 0; i < this.mWidgets[ (int)widget.TrayLocation ].Count; i++ )
			{
				if ( this.mWidgets[ (int)widget.TrayLocation ][ i ] == widget )
				{
					return i;
				}
			}
			return -1;
		}