public static GLenum GetGLType(VertexElementType type) { return(GLESHardwareBufferManagerBase.GetGLType(type)); }
public static GLenum GetGLUsage(BufferUsage usage) { return(GLESHardwareBufferManagerBase.GetGLUsage(usage)); }
public static GLenum GetGLType(VertexElementType type) { return(GLESHardwareBufferManagerBase.GetGLType(type)); }
public static GLenum GetGLUsage(BufferUsage usage) { return(GLESHardwareBufferManagerBase.GetGLUsage(usage)); }