Create() public method

public Create ( string name, int width, int height, bool isFullScreen, NamedParameterList miscParams ) : void
name string
width int
height int
isFullScreen bool
miscParams NamedParameterList
return void
コード例 #1
0
        public override RenderWindow NewWindow(string name, int width, int height, bool fullScreen, NamedParameterList miscParams)
        {
            Win32Window window = new Win32Window(this);

            window.Create(name, width, height, fullScreen, miscParams);

            return(window);
        }
コード例 #2
0
        public override Axiom.Graphics.RenderWindow NewWindow(string name, int width, int height, int colorDepth, bool fullScreen, int left, int top, bool depthBuffer, bool vsync, object target)
        {
            Win32Window window = new Win32Window();

            window.Handle = target;

            window.Create(name, width, height, colorDepth, fullScreen, left, top, depthBuffer, vsync);

            return(window);
        }
コード例 #3
0
ファイル: GLHelper.cs プロジェクト: ryan-bunker/axiom3d
        public override RenderWindow NewWindow(string name, int width, int height, bool fullScreen, NamedParameterList miscParams)
        {
            Win32Window window = new Win32Window(this);

            window.Create(name, width, height, fullScreen, miscParams);

            return window;
        }
コード例 #4
0
        public override Axiom.Graphics.RenderWindow NewWindow(string name, int width, int height, int colorDepth, bool fullScreen, int left, int top, bool depthBuffer, bool vsync, object target)
        {
            Win32Window window = new Win32Window();

            window.Handle = target;

            window.Create(name, width, height, colorDepth, fullScreen, left, top, depthBuffer, vsync);

            return window;
        }