void m_worldModel_ObjectsUpdated(object sender, ObjectsUpdatedEventArgs args) { if (args.Added != null) { Element addedElement = m_worldModel.Elements.Get(args.Added); AddElementToTree(addedElement); } if (args.Removed != null) { RemovedNode(args.Removed); } if (ElementsUpdated != null) ElementsUpdated(); }
void ElementsUpdated(object sender, ObjectsUpdatedEventArgs args) { if (ObjectsUpdated != null) ObjectsUpdated(this, args); }