コード例 #1
0
ファイル: VideoStream.cs プロジェクト: ActiveMesa/Kinetica_VS
        /// <summary>Export a frame into a bitmap</summary>
        /// <param name="position">Position of the frame</param>
        public Bitmap GetBitmap(int position)
        {
            if (position > countFrames)
            {
                throw new Exception("Invalid frame position: " + position);
            }

            Avi.AVISTREAMINFO streamInfo = GetStreamInfo(StreamPointer);

            Avi.BITMAPINFO bih        = new Avi.BITMAPINFO();
            int            headerSize = Marshal.SizeOf(bih.bmiHeader);

            //Decompress the frame and return a pointer to the DIB
            int dib = Avi.AVIStreamGetFrame(getFrameObject, firstFrame + position);

            //Copy the bitmap header into a managed struct
            bih.bmiColors = this.palette;
            bih.bmiHeader = (Avi.BITMAPINFOHEADER)Marshal.PtrToStructure(new IntPtr(dib), bih.bmiHeader.GetType());

            if (bih.bmiHeader.biSizeImage < 1)
            {
                throw new Exception("Exception in VideoStreamGetFrame");
            }

            //copy the image
            int framePaletteSize = bih.bmiHeader.biClrUsed * Avi.RGBQUAD_SIZE;

            byte[] bitmapData = new byte[bih.bmiHeader.biSizeImage];
            IntPtr dibPointer = new IntPtr(dib + Marshal.SizeOf(bih.bmiHeader) + framePaletteSize);

            Marshal.Copy(dibPointer, bitmapData, 0, bih.bmiHeader.biSizeImage);

            //copy bitmap info
            byte[] bitmapInfo = new byte[Marshal.SizeOf(bih)];
            IntPtr ptr        = Marshal.AllocHGlobal(bitmapInfo.Length);

            Marshal.StructureToPtr(bih, ptr, false);
            Marshal.Copy(ptr, bitmapInfo, 0, bitmapInfo.Length);
            Marshal.FreeHGlobal(ptr);

            //create file header
            Avi.BITMAPFILEHEADER bfh = new Avi.BITMAPFILEHEADER();
            bfh.bfType      = Avi.BMP_MAGIC_COOKIE;
            bfh.bfSize      = (Int32)(55 + bih.bmiHeader.biSizeImage); //size of file as written to disk
            bfh.bfReserved1 = 0;
            bfh.bfReserved2 = 0;
            bfh.bfOffBits   = Marshal.SizeOf(bih) + Marshal.SizeOf(bfh);
            if (bih.bmiHeader.biBitCount < 8)
            {
                //There is a palette between header and pixel data
                bfh.bfOffBits += bih.bmiHeader.biClrUsed * Avi.RGBQUAD_SIZE; //Avi.PALETTE_SIZE;
            }

            //write a bitmap stream
            BinaryWriter bw = new BinaryWriter(new MemoryStream());

            //write header
            bw.Write(bfh.bfType);
            bw.Write(bfh.bfSize);
            bw.Write(bfh.bfReserved1);
            bw.Write(bfh.bfReserved2);
            bw.Write(bfh.bfOffBits);
            //write bitmap info
            bw.Write(bitmapInfo);
            //write bitmap data
            bw.Write(bitmapData);

            Bitmap   bmp            = (Bitmap)Image.FromStream(bw.BaseStream);
            Bitmap   saveableBitmap = new Bitmap(bmp.Width, bmp.Height);
            Graphics g = Graphics.FromImage(saveableBitmap);

            g.DrawImage(bmp, 0, 0);
            g.Dispose();
            bmp.Dispose();

            bw.Close();
            return(saveableBitmap);
        }
コード例 #2
0
ファイル: VideoStream.cs プロジェクト: heldersepu/csharp-proj
        /// <summary>Export a frame into a bitmap</summary>
        /// <param name="position">Position of the frame</param>
        public Bitmap GetBitmap(int position)
        {
            if(position > countFrames){
                throw new Exception("Invalid frame position: "+position);
            }

            Avi.AVISTREAMINFO streamInfo = GetStreamInfo(StreamPointer);

            Avi.BITMAPINFO bih = new Avi.BITMAPINFO();
            int headerSize = Marshal.SizeOf(bih.bmiHeader);

            //Decompress the frame and return a pointer to the DIB
            int dib = Avi.AVIStreamGetFrame(getFrameObject, firstFrame + position);

            //Copy the bitmap header into a managed struct
            bih.bmiColors = this.palette;
            bih.bmiHeader = (Avi.BITMAPINFOHEADER)Marshal.PtrToStructure(new IntPtr(dib), bih.bmiHeader.GetType());

            if (bih.bmiHeader.biSizeImage < 1)
            {
                throw new Exception("Exception in VideoStreamGetFrame");
            }

            //copy the image
            int framePaletteSize = bih.bmiHeader.biClrUsed * Avi.RGBQUAD_SIZE;
            byte[] bitmapData = new byte[bih.bmiHeader.biSizeImage];
            IntPtr dibPointer = new IntPtr(dib + Marshal.SizeOf(bih.bmiHeader) + framePaletteSize);
            Marshal.Copy(dibPointer, bitmapData, 0, bih.bmiHeader.biSizeImage);

            //copy bitmap info
            byte[] bitmapInfo = new byte[Marshal.SizeOf(bih)];
            IntPtr ptr = Marshal.AllocHGlobal(bitmapInfo.Length);
            Marshal.StructureToPtr(bih, ptr, false);
            Marshal.Copy(ptr, bitmapInfo, 0, bitmapInfo.Length);
            Marshal.FreeHGlobal(ptr);

            //create file header
            Avi.BITMAPFILEHEADER bfh = new Avi.BITMAPFILEHEADER();
            bfh.bfType = Avi.BMP_MAGIC_COOKIE;
            bfh.bfSize = (Int32)(55 + bih.bmiHeader.biSizeImage); //size of file as written to disk
            bfh.bfReserved1 = 0;
            bfh.bfReserved2 = 0;
            bfh.bfOffBits = Marshal.SizeOf(bih) + Marshal.SizeOf(bfh);
            if(bih.bmiHeader.biBitCount < 8){
                //There is a palette between header and pixel data
                bfh.bfOffBits += bih.bmiHeader.biClrUsed * Avi.RGBQUAD_SIZE; //Avi.PALETTE_SIZE;
            }

            //write a bitmap stream
            BinaryWriter bw = new BinaryWriter( new MemoryStream() );

            //write header
            bw.Write(bfh.bfType);
            bw.Write(bfh.bfSize);
            bw.Write(bfh.bfReserved1);
            bw.Write(bfh.bfReserved2);
            bw.Write(bfh.bfOffBits);
            //write bitmap info
            bw.Write(bitmapInfo);
            //write bitmap data
            bw.Write(bitmapData);

            Bitmap bmp = (Bitmap)Image.FromStream(bw.BaseStream);
            Bitmap saveableBitmap = new Bitmap(bmp.Width, bmp.Height);
            Graphics g = Graphics.FromImage(saveableBitmap);
            g.DrawImage(bmp, 0,0);
            g.Dispose();
            bmp.Dispose();

            bw.Close();
            return saveableBitmap;
        }
コード例 #3
0
        /// <summary>Export a frame into a bitmap</summary>
        /// <param name="position">Position of the frame</param>
        public Bitmap GetBitmap(int position)
        {
            if (position > countFrames)
            {
                throw new Exception("Invalid frame position: " + position);
            }

            Avi.AVISTREAMINFO streamInfo = GetStreamInfo(aviStream);

            //Decompress the frame and return a pointer to the DIB
            int    firstFrame = Avi.AVIStreamStart(aviStream.ToInt32());
            int    dib        = Avi.AVIStreamGetFrame(getFrameObject, firstFrame + position);
            IntPtr ptrDib     = new IntPtr(dib);

            //Copy the bitmap header into a managed struct
            Avi.BITMAPINFOHEADER bih = new Avi.BITMAPINFOHEADER();
            bih = (Avi.BITMAPINFOHEADER)Marshal.PtrToStructure(ptrDib, bih.GetType());
            //Copy bitmap info header into managed bytes
            byte[] bitmapInfo = new byte[Marshal.SizeOf(bih)];
            Marshal.Copy(ptrDib, bitmapInfo, 0, bitmapInfo.Length);

            if (bih.biSizeImage < 1)
            {
                throw new Exception("Exception in VideoStreamGetFrame");
            }

            //copy the image

            byte[] bitmapData;
            int    address = dib + Marshal.SizeOf(bih);

            if (bih.biBitCount < 16)
            {
                //copy palette and pixels
                bitmapData = new byte[bih.biSizeImage + Avi.PALETTE_SIZE];
            }
            else
            {
                //copy only pixels
                bitmapData = new byte[bih.biSizeImage];
            }

            for (int offset = 0; offset < bitmapData.Length; offset++)
            {
                bitmapData[offset] = Marshal.ReadByte(new IntPtr(address));
                address++;
            }

            //create file header
            Avi.BITMAPFILEHEADER bfh = new Avi.BITMAPFILEHEADER();
            bfh.bfType      = Avi.BMP_MAGIC_COOKIE;
            bfh.bfSize      = (Int32)(55 + bih.biSizeImage);         //size of file as written to disk
            bfh.bfReserved1 = 0;
            bfh.bfReserved2 = 0;
            bfh.bfOffBits   = Marshal.SizeOf(bih) + Marshal.SizeOf(bfh);
            if (bih.biBitCount < 16)
            {
                //There is a palette between header and pixel data
                bfh.bfOffBits += Avi.PALETTE_SIZE;
            }

            //write a bitmap stream
            BinaryWriter bw = new BinaryWriter(new MemoryStream());

            //write header
            bw.Write(bfh.bfType);
            bw.Write(bfh.bfSize);
            bw.Write(bfh.bfReserved1);
            bw.Write(bfh.bfReserved2);
            bw.Write(bfh.bfOffBits);
            //write bitmap info
            bw.Write(bitmapInfo);
            //write bitmap data
            bw.Write(bitmapData);

            Bitmap   bmp            = (Bitmap)Image.FromStream(bw.BaseStream);
            Bitmap   saveableBitmap = new Bitmap(bmp.Width, bmp.Height);
            Graphics g = Graphics.FromImage(saveableBitmap);

            g.DrawImage(bmp, 0, 0);
            g.Dispose();
            bmp.Dispose();

            bw.Close();
            return(saveableBitmap);
        }