public static void SetLoggerPanel(LoggerPanel lPanel) { loggerPanel = lPanel; }
public void Init() { loggerPanel = new LoggerPanel { Position = new Vector2(0f, Game.Context.Settings.ScreenHeight * 2 / 3), Size = new Size(512, 256), }; AvengersUtd.Odyssey.Utils.Logging.LoggerTraceListener.SetLoggerPanel(loggerPanel); }