コード例 #1
0
ファイル: EglContext.cs プロジェクト: zjmsky/Avalonia
 public EglContext(EglDisplay display, EglInterface egl, IntPtr ctx, IntPtr offscreenSurface)
 {
     _disp            = display;
     _egl             = egl;
     Context          = ctx;
     OffscreenSurface = offscreenSurface;
 }
コード例 #2
0
        static IntPtr CreateDisplay(EglInterface egl, int platformType, IntPtr platformDisplay, int[] attrs)
        {
            var display = IntPtr.Zero;

            if (platformType == -1 && platformDisplay == IntPtr.Zero)
            {
                if (display == IntPtr.Zero)
                {
                    display = egl.GetDisplay(IntPtr.Zero);
                }
            }
            else
            {
                if (egl.GetPlatformDisplayEXT == null)
                {
                    throw new OpenGlException("eglGetPlatformDisplayEXT is not supported by libegl");
                }
                display = egl.GetPlatformDisplayEXT(platformType, platformDisplay, attrs);
            }

            if (display == IntPtr.Zero)
            {
                throw OpenGlException.GetFormattedException("eglGetDisplay", egl);
            }
            return(display);
        }
コード例 #3
0
 public RestoreContext(EglInterface egl, IntPtr defDisplay)
 {
     _egl     = egl;
     _display = _egl.GetCurrentDisplay();
     if (_display == IntPtr.Zero)
     {
         _display = defDisplay;
     }
     _context = _egl.GetCurrentContext();
     _read    = _egl.GetCurrentSurface(EGL_READ);
     _draw    = _egl.GetCurrentSurface(EGL_DRAW);
 }
コード例 #4
0
 public EglContext(EglDisplay display, EglInterface egl, IntPtr ctx, EglSurface offscreenSurface,
                   GlVersion version, int sampleCount, int stencilSize)
 {
     _disp            = display;
     _egl             = egl;
     Context          = ctx;
     OffscreenSurface = offscreenSurface;
     Version          = version;
     SampleCount      = sampleCount;
     StencilSize      = stencilSize;
     using (MakeCurrent())
         GlInterface = GlInterface.FromNativeUtf8GetProcAddress(version, b => _egl.GetProcAddress(b));
 }
コード例 #5
0
 public EglSurface(EglDisplay display, EglInterface egl, IntPtr surface)  : base(surface, true)
 {
     _display = display;
     _egl     = egl;
 }
コード例 #6
0
 public static OpenGlException GetFormattedException(string funcName, EglInterface egl)
 {
     return(GetFormattedException(typeof(EglErrors), funcName, egl.GetError()));
 }
コード例 #7
0
        public EglDisplay(EglInterface egl, int platformType, IntPtr platformDisplay, int[] attrs)
        {
            _egl = egl;

            if (platformType == -1 && platformDisplay == IntPtr.Zero)
            {
                if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
                {
                    if (_egl.GetPlatformDisplayEXT == null)
                    {
                        throw new OpenGlException("eglGetPlatformDisplayEXT is not supported by libegl.dll");
                    }

                    var allowedApis = AvaloniaLocator.Current.GetService <AngleOptions>()?.AllowedPlatformApis
                                      ?? new List <AngleOptions.PlatformApi> {
                        AngleOptions.PlatformApi.DirectX9
                    };

                    foreach (var platformApi in allowedApis)
                    {
                        int dapi;
                        if (platformApi == AngleOptions.PlatformApi.DirectX9)
                        {
                            dapi = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE;
                        }
                        else if (platformApi == AngleOptions.PlatformApi.DirectX11)
                        {
                            dapi = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE;
                        }
                        else
                        {
                            continue;
                        }

                        _display = _egl.GetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, IntPtr.Zero,
                                                              new[] { EGL_PLATFORM_ANGLE_TYPE_ANGLE, dapi, EGL_NONE });
                        if (_display != IntPtr.Zero)
                        {
                            _angleApi = platformApi;
                            break;
                        }
                    }

                    if (_display == IntPtr.Zero)
                    {
                        throw new OpenGlException("Unable to create ANGLE display");
                    }
                }

                if (_display == IntPtr.Zero)
                {
                    _display = _egl.GetDisplay(IntPtr.Zero);
                }
            }
            else
            {
                if (_egl.GetPlatformDisplayEXT == null)
                {
                    throw new OpenGlException("eglGetPlatformDisplayEXT is not supported by libegl");
                }
                _display = _egl.GetPlatformDisplayEXT(platformType, platformDisplay, attrs);
            }

            if (_display == IntPtr.Zero)
            {
                throw OpenGlException.GetFormattedException("eglGetDisplay", _egl);
            }

            if (!_egl.Initialize(_display, out var major, out var minor))
            {
                throw OpenGlException.GetFormattedException("eglInitialize", _egl);
            }

            foreach (var cfg in new[]
            {
                new
                {
                    Attributes = new[] { EGL_NONE },
                    Api = EGL_OPENGL_API,
                    RenderableTypeBit = EGL_OPENGL_BIT,
                    Type = GlDisplayType.OpenGL2
                },
                new
                {
                    Attributes = new[]
                    {
                        EGL_CONTEXT_CLIENT_VERSION, 2,
                        EGL_NONE
                    },
                    Api = EGL_OPENGL_ES_API,
                    RenderableTypeBit = EGL_OPENGL_ES2_BIT,
                    Type = GlDisplayType.OpenGLES2
                }
            })
            {
                if (!_egl.BindApi(cfg.Api))
                {
                    continue;
                }
                foreach (var surfaceType in new[] { EGL_PBUFFER_BIT | EGL_WINDOW_BIT, EGL_WINDOW_BIT })
                {
                    foreach (var stencilSize in new[] { 8, 1, 0 })
                    {
                        foreach (var depthSize in new [] { 8, 1, 0 })
                        {
                            var attribs = new[]
                            {
                                EGL_SURFACE_TYPE, surfaceType,
                                EGL_RENDERABLE_TYPE, cfg.RenderableTypeBit,
                                EGL_RED_SIZE, 8,
                                EGL_GREEN_SIZE, 8,
                                EGL_BLUE_SIZE, 8,
                                EGL_ALPHA_SIZE, 8,
                                EGL_STENCIL_SIZE, stencilSize,
                                EGL_DEPTH_SIZE, depthSize,
                                EGL_NONE
                            };
                            if (!_egl.ChooseConfig(_display, attribs, out _config, 1, out int numConfigs))
                            {
                                continue;
                            }
                            if (numConfigs == 0)
                            {
                                continue;
                            }
                            _contextAttributes = cfg.Attributes;
                            _surfaceType       = surfaceType;
                            Type = cfg.Type;
                        }
                    }
                }
            }

            if (_contextAttributes == null)
            {
                throw new OpenGlException("No suitable EGL config was found");
            }

            GlInterface = GlInterface.FromNativeUtf8GetProcAddress(b => _egl.GetProcAddress(b));
        }
コード例 #8
0
 public EglDisplay(EglInterface egl) : this(egl, -1, IntPtr.Zero, null)
 {
 }
コード例 #9
0
        public EglDisplay(EglInterface egl)
        {
            _egl = egl;

            if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) && _egl.GetPlatformDisplayEXT != null)
            {
                foreach (var dapi in new[] { EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE })
                {
                    _display = _egl.GetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, IntPtr.Zero, new[]
                    {
                        EGL_PLATFORM_ANGLE_TYPE_ANGLE, dapi, EGL_NONE
                    });
                    if (_display != IntPtr.Zero)
                    {
                        break;
                    }
                }
            }

            if (_display == IntPtr.Zero)
            {
                _display = _egl.GetDisplay(IntPtr.Zero);
            }

            if (_display == IntPtr.Zero)
            {
                throw OpenGlException.GetFormattedException("eglGetDisplay", _egl);
            }

            if (!_egl.Initialize(_display, out var major, out var minor))
            {
                throw OpenGlException.GetFormattedException("eglInitialize", _egl);
            }

            foreach (var cfg in new[]
            {
                new
                {
                    Attributes = new[] { EGL_NONE },
                    Api = EGL_OPENGL_API,
                    RenderableTypeBit = EGL_OPENGL_BIT,
                    Type = GlDisplayType.OpenGL2
                },
                new
                {
                    Attributes = new[]
                    {
                        EGL_CONTEXT_CLIENT_VERSION, 2,
                        EGL_NONE
                    },
                    Api = EGL_OPENGL_ES_API,
                    RenderableTypeBit = EGL_OPENGL_ES2_BIT,
                    Type = GlDisplayType.OpenGLES2
                }
            })
            {
                if (!_egl.BindApi(cfg.Api))
                {
                    continue;
                }

                var attribs = new[]
                {
                    EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
                    EGL_RENDERABLE_TYPE, cfg.RenderableTypeBit,
                    EGL_RED_SIZE, 8,
                    EGL_GREEN_SIZE, 8,
                    EGL_BLUE_SIZE, 8,
                    EGL_ALPHA_SIZE, 8,
                    EGL_STENCIL_SIZE, 8,
                    EGL_DEPTH_SIZE, 8,
                    EGL_NONE
                };
                if (!_egl.ChooseConfig(_display, attribs, out _config, 1, out int numConfigs))
                {
                    continue;
                }
                if (numConfigs == 0)
                {
                    continue;
                }
                _contextAttributes = cfg.Attributes;
                Type = cfg.Type;
            }

            if (_contextAttributes == null)
            {
                throw new OpenGlException("No suitable EGL config was found");
            }

            GlInterface = new GlInterface((proc, optional) =>
            {
                using (var u = new Utf8Buffer(proc))
                {
                    var rv = _egl.GetProcAddress(u);
                    if (rv == IntPtr.Zero && !optional)
                    {
                        throw new OpenGlException("Missing function " + proc);
                    }
                    return(rv);
                }
            });
        }
コード例 #10
0
        public EglDisplay(EglInterface egl, IntPtr display)
        {
            _egl     = egl;
            _display = display;
            if (_display == IntPtr.Zero)
            {
                throw new ArgumentException();
            }


            if (!_egl.Initialize(_display, out var major, out var minor))
            {
                throw OpenGlException.GetFormattedException("eglInitialize", _egl);
            }

            var glProfiles = AvaloniaLocator.Current.GetService <AngleOptions>()?.GlProfiles
                             ?? new[]
            {
                new GlVersion(GlProfileType.OpenGLES, 3, 0),
                new GlVersion(GlProfileType.OpenGLES, 2, 0)
            };

            var cfgs = glProfiles.Select(x =>
            {
                var typeBit = EGL_OPENGL_ES3_BIT;

                switch (x.Major)
                {
                case 2:
                    typeBit = EGL_OPENGL_ES2_BIT;
                    break;

                case 1:
                    typeBit = EGL_OPENGL_ES_BIT;
                    break;
                }

                return(new
                {
                    Attributes = new[]
                    {
                        EGL_CONTEXT_MAJOR_VERSION, x.Major,
                        EGL_CONTEXT_MINOR_VERSION, x.Minor,
                        EGL_NONE
                    },
                    Api = EGL_OPENGL_ES_API,
                    RenderableTypeBit = typeBit,
                    Version = x
                });
            });

            foreach (var cfg in cfgs)
            {
                if (!_egl.BindApi(cfg.Api))
                {
                    continue;
                }
                foreach (var surfaceType in new[] { EGL_PBUFFER_BIT | EGL_WINDOW_BIT, EGL_WINDOW_BIT })
                {
                    foreach (var stencilSize in new[] { 8, 1, 0 })
                    {
                        foreach (var depthSize in new [] { 8, 1, 0 })
                        {
                            var attribs = new[]
                            {
                                EGL_SURFACE_TYPE, surfaceType,
                                EGL_RENDERABLE_TYPE, cfg.RenderableTypeBit,
                                EGL_RED_SIZE, 8,
                                EGL_GREEN_SIZE, 8,
                                EGL_BLUE_SIZE, 8,
                                EGL_ALPHA_SIZE, 8,
                                EGL_STENCIL_SIZE, stencilSize,
                                EGL_DEPTH_SIZE, depthSize,
                                EGL_NONE
                            };
                            if (!_egl.ChooseConfig(_display, attribs, out _config, 1, out int numConfigs))
                            {
                                continue;
                            }
                            if (numConfigs == 0)
                            {
                                continue;
                            }
                            _contextAttributes = cfg.Attributes;
                            _surfaceType       = surfaceType;
                            _version           = cfg.Version;
                            _egl.GetConfigAttrib(_display, _config, EGL_SAMPLES, out _sampleCount);
                            _egl.GetConfigAttrib(_display, _config, EGL_STENCIL_SIZE, out _stencilSize);
                            goto Found;
                        }
                    }
                }
            }
Found:
            if (_contextAttributes == null)
            {
                throw new OpenGlException("No suitable EGL config was found");
            }
        }
コード例 #11
0
 public EglDisplay(EglInterface egl, int platformType, IntPtr platformDisplay, int[] attrs)
     : this(egl, CreateDisplay(egl, platformType, platformDisplay, attrs))
 {
 }
コード例 #12
0
ファイル: EglDisplay.cs プロジェクト: masums/Avalonia
        public EglDisplay(EglInterface egl, IntPtr display)
        {
            _egl     = egl;
            _display = display;
            if (_display == IntPtr.Zero)
            {
                throw new ArgumentException();
            }


            if (!_egl.Initialize(_display, out var major, out var minor))
            {
                throw OpenGlException.GetFormattedException("eglInitialize", _egl);
            }

            foreach (var cfg in new[]
            {
                new
                {
                    Attributes = new[]
                    {
                        EGL_CONTEXT_CLIENT_VERSION, 2,
                        EGL_NONE
                    },
                    Api = EGL_OPENGL_ES_API,
                    RenderableTypeBit = EGL_OPENGL_ES2_BIT,
                    Version = new GlVersion(GlProfileType.OpenGLES, 2, 0)
                }
            })
            {
                if (!_egl.BindApi(cfg.Api))
                {
                    continue;
                }
                foreach (var surfaceType in new[] { EGL_PBUFFER_BIT | EGL_WINDOW_BIT, EGL_WINDOW_BIT })
                {
                    foreach (var stencilSize in new[] { 8, 1, 0 })
                    {
                        foreach (var depthSize in new [] { 8, 1, 0 })
                        {
                            var attribs = new[]
                            {
                                EGL_SURFACE_TYPE, surfaceType,
                                EGL_RENDERABLE_TYPE, cfg.RenderableTypeBit,
                                EGL_RED_SIZE, 8,
                                EGL_GREEN_SIZE, 8,
                                EGL_BLUE_SIZE, 8,
                                EGL_ALPHA_SIZE, 8,
                                EGL_STENCIL_SIZE, stencilSize,
                                EGL_DEPTH_SIZE, depthSize,
                                EGL_NONE
                            };
                            if (!_egl.ChooseConfig(_display, attribs, out _config, 1, out int numConfigs))
                            {
                                continue;
                            }
                            if (numConfigs == 0)
                            {
                                continue;
                            }
                            _contextAttributes = cfg.Attributes;
                            _surfaceType       = surfaceType;
                            _version           = cfg.Version;
                            _egl.GetConfigAttrib(_display, _config, EGL_SAMPLES, out _sampleCount);
                            _egl.GetConfigAttrib(_display, _config, EGL_STENCIL_SIZE, out _stencilSize);
                            goto Found;
                        }
                    }
                }
            }
Found:
            if (_contextAttributes == null)
            {
                throw new OpenGlException("No suitable EGL config was found");
            }
        }