コード例 #1
0
ファイル: GUBP.cs プロジェクト: colwalder/unrealengine
    void GetFailureEmails(ElectricCommander EC, BuildNode NodeToDo, NodeHistory History, string CLString, string StoreName, bool OnlyLateUpdates = false)
    {
        string FailCauserEMails = "";
        string EMailNote = "";
        bool SendSuccessForGreenAfterRed = false;
        int NumPeople = 0;
        if (History != null)
        {
            if (History.LastSucceeded > 0 && History.LastSucceeded < P4Env.Changelist)
            {
                int LastNonDuplicateFail = P4Env.Changelist;
                try
                {
                    if (OnlyLateUpdates)
                    {
                        LastNonDuplicateFail = FindLastNonDuplicateFail(NodeToDo, History, CLString, StoreName);
                        if (LastNonDuplicateFail < P4Env.Changelist)
                        {
                            Log("*** Red-after-red spam reduction, changed CL {0} to CL {1} because the errors didn't change.", P4Env.Changelist, LastNonDuplicateFail);
                        }
                    }
                }
                catch (Exception Ex)
                {
                    LastNonDuplicateFail = P4Env.Changelist;
                    Log(System.Diagnostics.TraceEventType.Warning, "Failed to FindLastNonDuplicateFail.");
                    Log(System.Diagnostics.TraceEventType.Warning, LogUtils.FormatException(Ex));
                }

                if(LastNonDuplicateFail > History.LastSucceeded)
                {
                    List<P4Connection.ChangeRecord> ChangeRecords = GetSourceChangeRecords(History.LastSucceeded + 1, LastNonDuplicateFail);
                    foreach (P4Connection.ChangeRecord Record in ChangeRecords)
                    {
                        FailCauserEMails = GUBPNode.MergeSpaceStrings(FailCauserEMails, Record.UserEmail);
                    }
                }

                if (!String.IsNullOrEmpty(FailCauserEMails))
                {
                    NumPeople++;
                    foreach (char AChar in FailCauserEMails.ToCharArray())
                    {
                        if (AChar == ' ')
                        {
                            NumPeople++;
                        }
                    }
                    if (NumPeople > 50)
                    {
                        EMailNote = String.Format("This step has been broken for more than 50 changes. It last succeeded at CL {0}. ", History.LastSucceeded);
                    }
                }
            }
            else if (History.LastSucceeded <= 0)
            {
                EMailNote = String.Format("This step has been broken for more than a few days, so there is no record of it ever succeeding. ");
            }
            if (EMailNote != "" && !String.IsNullOrEmpty(History.FailedString))
            {
                EMailNote += String.Format("It has failed at CLs {0}. ", History.FailedString);
            }
            if (EMailNote != "" && !String.IsNullOrEmpty(History.InProgressString))
            {
                EMailNote += String.Format("These CLs are being built right now {0}. ", History.InProgressString);
            }
            if (History.LastSucceeded > 0 && History.LastSucceeded < P4Env.Changelist && History.LastFailed > History.LastSucceeded && History.LastFailed < P4Env.Changelist)
            {
                SendSuccessForGreenAfterRed = ParseParam("CIS");
            }
        }

        if (History == null)
        {
            EC.UpdateEmailProperties(NodeToDo, 0, "", FailCauserEMails, EMailNote, SendSuccessForGreenAfterRed);
        }
        else
        {
            EC.UpdateEmailProperties(NodeToDo, History.LastSucceeded, History.FailedString, FailCauserEMails, EMailNote, SendSuccessForGreenAfterRed);
        }
    }