public MeshGeometry3D MakeGeometry(MFnMesh fnMesh) { var r = new MeshGeometry3D(); var mesh = new TriangleMeshAdapater(fnMesh); r.Positions = mesh.Points; r.TriangleIndices = mesh.Indices; r.Normals = mesh.Normals; return(r); }
public MeshGeometry3D MakeGeometry(MFnMesh fnMesh) { var r =new MeshGeometry3D () ; var mesh =new TriangleMeshAdapater (fnMesh) ; r.Positions =mesh.Points ; r.TriangleIndices =mesh.Indices ; r.Normals =mesh.Normals ; return (r) ; }