protected IEnumerator UploadAndHandlePhoto(byte[] photo, Matrix4x4 cameraToWorldMatrix) { if (_photoTaken != null) { UnityMainThreadDispatcher.Instance().Enqueue(() => { _photoTaken.Play(); }); } using (UnityWebRequest client = CreateRequest(photo)) { #if UNITY_2017_2_OR_NEWER yield return(client.SendWebRequest()); #else yield return(client.Send()); #endif if (client.isNetworkError || client.isHttpError) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error + " - " + client.responseCode); ReturnOrLoop(null, Vector3.zero, Quaternion.identity); } else { string jsonString = client.downloadHandler.text; // System.Text.Encoding.UTF8.GetString(client.downloadHandler.data) // Position the camera for raycasting Vector3 position = cameraToWorldMatrix.MultiplyPoint(Vector3.zero); Quaternion rotation = Quaternion.LookRotation(-cameraToWorldMatrix.GetColumn(2), cameraToWorldMatrix.GetColumn(1)); ReturnOrLoop(jsonString, position, rotation); } } }
public override GameObject BuildScene(string name, bool saveToDisk = false) { try { Dictionary <int, JSONNode> dict = new Dictionary <int, JSONNode> (); foreach (KeyValuePair <string, JSONNode> pair in lmvtkDef) { dict.Add(pair.Value ["id"].AsInt, pair.Value); } foreach (Eppy.Tuple <int, GameObject> index in dbIds) { JSONNode jsonProps = dict [index.Item1]; ForgeProperties propertiesOnObj = index.Item2.AddComponent <ForgeProperties> (); propertiesOnObj.Properties = jsonProps; JSONNode j = FindProperty(jsonProps, "name"); if (j != null) { name = GetDefaultValueIfUndefined(j, "value", ""); if (!string.IsNullOrEmpty(name)) { index.Item2.name = name; } } } } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } base.BuildScene(name, saveToDisk); return(gameObject); }
public virtual IEnumerator _FireRequest_(Action <object, AsyncCompletedEventArgs> callback = null) { using (client = UnityWebRequest.Get(uri.AbsoluteUri)) { foreach (DictionaryEntry entry in headers) { client.SetRequestHeader(entry.Key.ToString(), entry.Value.ToString()); } state = RequestStatus.ePending; //client.DownloadDataAsync (uri, this) ; yield return(client.Send()); if (client.isNetworkError /*client.isNetworkError*/) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error); state = RequestStatus.eError; } else { //client.downloadHandler.data //client.downloadHandler.text if (callback != null) { DownloadDataCompletedEventArgs args = new DownloadDataCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.data; callback(this, args); } } } }
//public override void CancelRequest () ; public override void ProcessResponse(AsyncCompletedEventArgs e) { //TimeSpan tm = DateTime.Now - emitted; //UnityEngine.Debug.Log ("Received: " + tm.TotalSeconds.ToString () + " / " + uri.ToString ()); DownloadStringCompletedEventArgs args = e as DownloadStringCompletedEventArgs; string result = ""; if (args == null) { DownloadDataCompletedEventArgs args2 = e as DownloadDataCompletedEventArgs; byte [] bytes = args2.Result; //WebHeaderCollection headerCollection = this.client.ResponseHeaders; //for ( int i = 0 ; i < headerCollection.Count ; i++ ) { // if ( headerCollection.GetKey (i).ToLower () == "content-encoding" && headerCollection.Get (i).ToLower () == "gzip" ) { // Debug.Log (headerCollection.GetKey (i)); // } //} byte [] b = RequestObjectInterface.Decompress(bytes); result = Encoding.UTF8.GetString(b); } else { result = args.Result; } try { lmvtkDef = JSONNode.Parse(result); state = SceneLoadingStatus.eReceived; } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } finally { } }
public virtual void FireRequest(Action <object, AsyncCompletedEventArgs> callback = null) { emitted = DateTime.Now; try { using (client = new WebClient()) { //client.Headers.Add ("Connection", "keep-alive") ; if (callback != null) { client.DownloadDataCompleted += new DownloadDataCompletedEventHandler(callback); } if (!string.IsNullOrEmpty(bearer)) { client.Headers.Add("Authorization", "Bearer " + bearer); } if (RequestObjectInterface.IsHoloLens || ForgeLoaderConstants._forceHololens) { client.Headers.Add("x-ads-device", "hololens"); } if (RequestObjectInterface.IsDAQRI || ForgeLoaderConstants._forceDAQRI) { client.Headers.Add("x-ads-device", "daqri"); } client.Headers.Add("Keep-Alive", "timeout=15, max=100"); if (compression == true) { client.Headers.Add("Accept-Encoding", "gzip, deflate"); } state = SceneLoadingStatus.ePending; client.DownloadDataAsync(uri, this); } } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } }
public virtual void FireRequest(Action <object, AsyncCompletedEventArgs> callback = null) { emitted = DateTime.Now; try { using (client = new WebClient()) { if (callback != null) { //client.UploadValuesCompleted +=new UploadValuesCompletedEventHandler (callback) ; client.UploadStringCompleted += new UploadStringCompletedEventHandler(callback); } client.Headers.Add("Content-Type", "application/x-www-form-urlencoded"); NameValueCollection form = new NameValueCollection(); form.Add("client_id", _CLIENT_ID); form.Add("client_secret", _CLIENT_SECRET); form.Add("grant_type", "client_credentials"); form.Add("scope", "viewables:read%20data:read"); string data = "client_id=" + _CLIENT_ID + "&client_secret=" + _CLIENT_SECRET + "&grant_type=client_credentials" + "&scope=viewables:read%20data:read"; state = RequestStatus.ePending; //client.UploadValuesAsync (new Uri (ForgeLoaderConstants._forgeoAuth2legged), "POST", form, this) ; client.UploadStringAsync(new Uri(ForgeLoaderConstants._forgeoAuth2legged), "POST", data, this); } } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = RequestStatus.eError; } }
public override void FireRequest(Action <object, AsyncCompletedEventArgs> callback = null) { emitted = DateTime.Now; try { System.Net.ServicePointManager.SecurityProtocol = System.Net.SecurityProtocolType.Tls12; using (client = new WebClient()) { //client.Headers.Add ("Connection", "keep-alive") ; if (callback != null) { client.DownloadDataCompleted += new DownloadDataCompletedEventHandler(callback); } client.Headers.Add("x-ads-format", "openctm"); if (!string.IsNullOrEmpty(bearer)) { client.Headers.Add("Authorization", "Bearer " + bearer); } client.Headers.Add("Keep-Alive", "timeout=15, max=100"); if (compression == true) { client.Headers.Add("Accept-Encoding", "gzip, deflate"); } state = SceneLoadingStatus.ePending; client.DownloadDataAsync(uri, this); } } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } }
public virtual IEnumerator _FireRequest_(Action <object, AsyncCompletedEventArgs> callback = null) { System.Net.ServicePointManager.SecurityProtocol = System.Net.SecurityProtocolType.Tls12; using (client = UnityWebRequest.Get(uri.AbsoluteUri)) { foreach (DictionaryEntry entry in headers) { client.SetRequestHeader(entry.Key.ToString(), entry.Value.ToString()); } state = RequestStatus.ePending; //client.DownloadDataAsync (uri, this) ; #if UNITY_2017_2_OR_NEWER yield return(client.SendWebRequest()); #else yield return(client.Send()); #endif if (client.isNetworkError || client.isHttpError) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error + " - " + client.responseCode); state = RequestStatus.eError; } else { //client.downloadHandler.data //client.downloadHandler.text if (callback != null) { DownloadDataCompletedEventArgs args = new DownloadDataCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.data; callback(this, args); } } } }
public override IEnumerator _FireRequest_(Action <object, AsyncCompletedEventArgs> callback = null) { //using ( client =new UnityWebRequest (uri.AbsoluteUri) ) { System.Net.ServicePointManager.SecurityProtocol = System.Net.SecurityProtocolType.Tls12; using (client = UnityWebRequest.Get(uri.AbsoluteUri)) { //client.SetRequestHeader ("Connection", "keep-alive") ; //client.method =UnityWebRequest.kHttpVerbGET ; //if ( callback != null ) // client.DownloadStringCompleted +=new DownloadStringCompletedEventHandler (callback) ; if (!string.IsNullOrEmpty(bearer)) { client.SetRequestHeader("Authorization", "Bearer " + bearer); } //client.SetRequestHeader ("Keep-Alive", "timeout=15, max=100"); if (compression == true) { client.SetRequestHeader("Accept-Encoding", "gzip, deflate"); } state = SceneLoadingStatus.ePending; //client.DownloadStringAsync (uri, this) ; #if UNITY_2017_2_OR_NEWER yield return(client.SendWebRequest()); #else yield return(client.Send()); #endif if (client.isNetworkError || client.isHttpError) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error + " - " + client.responseCode); state = SceneLoadingStatus.eError; } else { //client.downloadHandler.data //client.downloadHandler.text if (callback != null) { if (compression == true) { DownloadDataCompletedEventArgs args = new DownloadDataCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.data; callback(this, args); } else { DownloadStringCompletedEventArgs args = new DownloadStringCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.text; callback(this, args); } } } } }
//public override void FireRequest (Action<object, AsyncCompletedEventArgs> callback =null) ; //public override void CancelRequest () ; public override void ProcessResponse(AsyncCompletedEventArgs e) { DownloadDataCompletedEventArgs args = e as DownloadDataCompletedEventArgs; try { image = args.Result; state = SceneLoadingStatus.eReceived; } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } finally { } }
public virtual IEnumerator _FireRequest_(Action <object, AsyncCompletedEventArgs> callback = null) { //using ( client =new UnityWebRequest (uri.AbsoluteUri) ) { using (client = UnityWebRequest.Get(uri.AbsoluteUri)) { //client.SetRequestHeader ("Connection", "keep-alive") ; //client.method =UnityWebRequest.kHttpVerbGET ; //if ( callback != null ) // client.DownloadDataCompleted +=new DownloadDataCompletedEventHandler (callback) ; if (!string.IsNullOrEmpty(bearer)) { client.SetRequestHeader("Authorization", "Bearer " + bearer); } if (RequestObjectInterface.IsHoloLens || ForgeLoaderConstants._forceHololens) { client.SetRequestHeader("x-ads-device", "hololens"); } if (RequestObjectInterface.IsDAQRI || ForgeLoaderConstants._forceDAQRI) { client.SetRequestHeader("x-ads-device", "daqri"); } //client.SetRequestHeader ("Keep-Alive", "timeout=15, max=100"); if (compression == true) { client.SetRequestHeader("Accept-Encoding", "gzip, deflate"); } state = SceneLoadingStatus.ePending; //client.DownloadDataAsync (uri, this) ; #if UNITY_2017_2_OR_NEWER yield return(client.SendWebRequest()); #else yield return(client.Send()); #endif if (client.isNetworkError || client.isHttpError) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error + " - " + client.responseCode); state = SceneLoadingStatus.eError; } else { //client.downloadHandler.data //client.downloadHandler.text if (callback != null) { DownloadDataCompletedEventArgs args = new DownloadDataCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.data; callback(this, args); } } } }
protected void oAuth2Legged() { oAuth2Legged rest = new oAuth2Legged(CLIENTID, CLIENTSECRET); rest.FireRequest( (object sender, AsyncCompletedEventArgs args) => { if (args == null || args.UserState == null) { return; } if (args.Error != null) { UnityMainThreadDispatcher.Instance().Enqueue(() => { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + args.Error.Message); }); return; } //UploadValuesCompletedEventArgs args2 =args as UploadValuesCompletedEventArgs ; //byte[] data =args2.Result ; //string textData =System.Text.Encoding.UTF8.GetString (data) ; UploadValuesCompletedEventArgs args2 = args as UploadValuesCompletedEventArgs; string textData = Encoding.UTF8.GetString(args2.Result); JSONNode json = JSON.Parse(textData); BEARER = json ["access_token"]; UnityMainThreadDispatcher.Instance().Enqueue(() => { oAuthCompleted.Invoke(BEARER); }); if (LOADERS != null) { UnityMainThreadDispatcher.Instance().Enqueue(() => { for (int i = 0; i < LOADERS.Count; i++) { GameObject loader = LOADERS [i]; ForgeLoader forgeLoader = loader.GetComponent <ForgeLoader> (); forgeLoader.BEARER = BEARER; if (string.IsNullOrEmpty(forgeLoader.URN) || string.IsNullOrEmpty(forgeLoader.SCENEID)) { continue; } loader.SetActive(true); } }); } } ); }
//public override void CancelRequest () ; public override void ProcessResponse(AsyncCompletedEventArgs e) { //TimeSpan tm = DateTime.Now - emitted; //UnityEngine.Debug.Log ("Received: " + tm.TotalSeconds.ToString () + " / " + uri.ToString ()); DownloadStringCompletedEventArgs args = e as DownloadStringCompletedEventArgs; try { lmvtkDef = JSON.Parse(args.Result); state = SceneLoadingStatus.eReceived; } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } finally { } }
public void oAuth2Legged() { oAuth2Legged rest = new oAuth2Legged(); rest.FireRequest( (object sender, AsyncCompletedEventArgs args) => { if (args == null || args.UserState == null) { return; } if (args.Error != null) { UnityMainThreadDispatcher.Instance().Enqueue(() => { Debug.Log(Autodesk.Forge.ARKit.ForgeLoader.GetCurrentMethod() + " " + args.Error.Message); }); return; } //UploadValuesCompletedEventArgs args2 =args as UploadValuesCompletedEventArgs ; //byte[] data =args2.Result ; //string textData =System.Text.Encoding.UTF8.GetString (data) ; UploadStringCompletedEventArgs args2 = args as UploadStringCompletedEventArgs; string textData = args2.Result; JSONNode json = JSONNode.Parse(textData); bearer = json ["access_token"]; UnityMainThreadDispatcher.Instance().Enqueue(() => { oAuthCompleted.Invoke(bearer); }); if (loader != null) { UnityMainThreadDispatcher.Instance().Enqueue(() => { ForgeLoader forgeLoader = loader.GetComponent <ForgeLoader> (); forgeLoader.BEARER = bearer; if (string.IsNullOrEmpty(forgeLoader.URN) || string.IsNullOrEmpty(forgeLoader.SCENEID)) { return; } loader.SetActive(true); }); } } ); }
public static ForgeLoader AddLoaderToGameObject(GameObject root, string urn, string sceneID, string bearer, bool loadMetdata = true, bool loadMesh = true) { if (root == null) { root = new GameObject(ForgeConstants.ROOT); } root.SetActive(false); ForgeLoader loader = root.AddComponent <ForgeLoader> (); loader.URN = urn; loader.BEARER = bearer; loader.SCENEID = sceneID; loader.LoadMesh = loadMesh; loader.LoadMetadata = loadMetdata; root.SetActive(true); return(loader); }
public void AsyncRequestCompleted(object sender, AsyncCompletedEventArgs args) { if (args == null || args.UserState == null) { return; } IRequestInterface item = args.UserState as IRequestInterface; if (args.Error != null) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + args.Error.Message); item.state = SceneLoadingStatus.eError; return; } //item.state =item.resolved ; item.ProcessResponse(args); }
public override GameObject BuildScene(string name, bool saveToDisk = false) { try { if (_vertices.Length == 0 || _triangles.Length == 0) { state = SceneLoadingStatus.eCancelled; return(gameObject); } Mesh mesh = new Mesh(); mesh.vertices = _vertices; mesh.triangles = _triangles; if (_uvs != null && _uvs.Length != 0) { mesh.uv = _uvs; } mesh.RecalculateNormals(); mesh.RecalculateBounds(); MeshFilter filter = gameObject.AddComponent <MeshFilter> (); filter.sharedMesh = mesh; MeshRenderer renderer = gameObject.AddComponent <MeshRenderer> (); renderer.sharedMaterial = ForgeLoaderEngine.GetDefaultMaterial(); if (createCollider) { MeshCollider collider = gameObject.AddComponent <MeshCollider>(); collider.sharedMesh = mesh; } #if UNITY_EDITOR if (saveToDisk) { AssetDatabase.CreateAsset(mesh, ForgeConstants._resourcesPath + this.loader.PROJECTID + "/" + name + ".asset"); //AssetDatabase.SaveAssets () ; //AssetDatabase.Refresh () ; //mesh =AssetDatabase.LoadAssetAtPath<Mesh> (ForgeConstants._resourcesPath + this.loader.PROJECTID + "/" + name + ".asset") ; } #endif base.BuildScene(name, saveToDisk); state = SceneLoadingStatus.eWaitingMaterial; } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } return(gameObject); }
//public override void CancelRequest () ; public override void ProcessResponse(AsyncCompletedEventArgs e) { //TimeSpan tm = DateTime.Now - emitted; //UnityEngine.Debug.Log ("Received: " + tm.TotalSeconds.ToString () + " / " + uri.ToString ()); DownloadDataCompletedEventArgs args = e as DownloadDataCompletedEventArgs; try { byte [] bytes = args.Result; if (compression) { bytes = RequestObjectInterface.Decompress(bytes); } List <Eppy.Tuple <int, int, OpenCTM.Mesh> > tmp = new List <Eppy.Tuple <int, int, OpenCTM.Mesh> > (); int len = BitConverter.ToInt32(bytes, 0); for (int i = 0; i < len; i++) { int dbId = BitConverter.ToInt32(bytes, ((i * 3) + 1) * sizeof(Int32)); int fragId = BitConverter.ToInt32(bytes, ((i * 3) + 2) * sizeof(Int32)); int offset = BitConverter.ToInt32(bytes, ((i * 3) + 3) * sizeof(Int32)); int end = bytes.Length; if (i < len - 1) { end = BitConverter.ToInt32(bytes, (((i + 1) * 3) + 3) * sizeof(Int32)); } byte [] ctm = RequestObjectInterface.Decompress(bytes.Skip(offset).Take(end - offset).ToArray()); System.IO.Stream readMemory = new System.IO.MemoryStream(ctm); // (bytes, offset, end - offset); OpenCTM.CtmFileReader reader = new OpenCTM.CtmFileReader(readMemory); //_openctm.Add (new Eppy.Tuple<int, int, OpenCTM.Mesh> (dbId, fragId, reader.decode ())); Eppy.Tuple <int, int, OpenCTM.Mesh> mesh = _openctm.Single(x => x.Item1 == dbId && x.Item2 == fragId); tmp.Add(new Eppy.Tuple <int, int, OpenCTM.Mesh> (mesh.Item1, mesh.Item2, reader.decode())); } _openctm.Clear(); _openctm = tmp; state = SceneLoadingStatus.eReceived; } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } finally { } }
//public override void FireRequest () ; //public override void CancelRequest () ; public override void ProcessResponse(AsyncCompletedEventArgs e) { //TimeSpan tm = DateTime.Now - emitted; //UnityEngine.Debug.Log ("Received: " + tm.TotalSeconds.ToString () + " / " + uri.ToString ()); DownloadDataCompletedEventArgs args = e as DownloadDataCompletedEventArgs; try { byte [] bytes = args.Result; if (compression) { bytes = RequestObjectInterface.Decompress(bytes); } int nbCoords = getInt(bytes, 0); int index = sizeof(Int32); float [] coords = getFloats(bytes, nbCoords, sizeof(int)); index += nbCoords * sizeof(float); _vertices = new Vector3 [nbCoords / 3]; for (int i = 0, ii = 0; i < nbCoords; i += 3, ii++) { _vertices [ii] = new Vector3(coords [i], coords [i + 1], coords [i + 2]); } int nbTriangles = getInt(bytes, index); index += sizeof(Int32); _triangles = getInts(bytes, nbTriangles, index); index += nbTriangles * sizeof(Int32); int nbUVs = getInt(bytes, index); index += sizeof(Int32); float [] uv_a = nbUVs != 0 ? getFloats(bytes, nbUVs, index) : null; _uvs = nbUVs != 0 ? new Vector2 [nbUVs / 2] : null; for (int i = 0, ii = 0; i < nbUVs; i += 2, ii++) { _uvs [ii] = new Vector2(uv_a [i], uv_a [i + 1]); } state = SceneLoadingStatus.eReceived; } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } finally { } }
public void ListScenes(string bearer) { _bearer = bearer; ForgeLoader forgeLoader = loader.GetComponent <ForgeLoader> (); string url = ForgeLoaderConstants._endpoint1 + forgeLoader.URN + "/scenes"; Hashtable headers = new Hashtable(); headers.Add("Authorization", "Bearer " + _bearer); RestClient rest = new RestClient(new System.Uri(url), headers); rest.FireRequest( (object sender, AsyncCompletedEventArgs args) => { if (args == null || args.UserState == null) { return; } if (args.Error != null) { UnityMainThreadDispatcher.Instance().Enqueue(() => { Debug.Log(Autodesk.Forge.ARKit.ForgeLoader.GetCurrentMethod() + " " + args.Error.Message); }); return; } DownloadDataCompletedEventArgs args2 = args as DownloadDataCompletedEventArgs; string textData = System.Text.Encoding.UTF8.GetString(args2.Result); scenesList = JSON.Parse(textData); if (scenesList.AsArray.Count > 0) { UnityMainThreadDispatcher.Instance().Enqueue(() => { Dropdown dd = combobox.GetComponent <Dropdown> (); foreach (JSONNode child in scenesList.AsArray) { dd.options.Add(new Dropdown.OptionData(child.Value)); } combobox.SetActive(true); }); } } ); }
public virtual IEnumerator _FireRequest_(Action <object, AsyncCompletedEventArgs> callback = null) { System.Net.ServicePointManager.SecurityProtocol = System.Net.SecurityProtocolType.Tls12; WWWForm form = new WWWForm(); form.AddField("client_id", CLIENT_ID); form.AddField("client_secret", CLIENT_SECRET); form.AddField("grant_type", "client_credentials"); form.AddField("scope", "viewables:read data:read"); using (client = UnityWebRequest.Post(uri.AbsoluteUri, form)) { foreach (DictionaryEntry entry in headers) { client.SetRequestHeader(entry.Key.ToString(), entry.Value.ToString()); } client.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded"); state = RequestStatus.ePending; //client.DownloadDataAsync (uri, this) ; #if UNITY_2017_2_OR_NEWER yield return(client.SendWebRequest()); #else yield return(client.Send()); #endif if (client.isNetworkError || client.isHttpError) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error + " - " + client.responseCode); state = RequestStatus.eError; } else { if (callback != null) { UploadValuesCompletedEventArgs args = new UploadValuesCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.data; callback(this, args); } } } }
public void LoadScene(int scene) { if (scene <= 0 || scene > scenesList.AsArray.Count) { return; } scene--; ForgeLoader forgeLoader = loader.GetComponent <ForgeLoader> (); GameObject obj = new GameObject(); obj.SetActive(false); ForgeLoader objLoader = obj.AddComponent <ForgeLoader> (); objLoader.URN = forgeLoader.URN; objLoader.BEARER = _bearer; objLoader.SCENEID = scenesList.AsArray [scene].Value; objLoader.ProcessedNodes = forgeLoader.ProcessedNodes; objLoader.ProcessingNodesCompleted = forgeLoader.ProcessingNodesCompleted; obj.SetActive(true); }
public override void FireRequest(Action <object, AsyncCompletedEventArgs> callback = null) { emitted = DateTime.Now; try { using (client = new WebClient()) { if (callback != null) { if (compression == true) { client.DownloadDataCompleted += new DownloadDataCompletedEventHandler(callback); } else { client.DownloadStringCompleted += new DownloadStringCompletedEventHandler(callback); } } if (!string.IsNullOrEmpty(bearer)) { client.Headers.Add("Authorization", "Bearer " + bearer); } client.Headers.Add("Keep-Alive", "timeout=15, max=100"); if (compression == true) { client.Headers.Add("Accept-Encoding", "gzip, deflate"); } state = SceneLoadingStatus.ePending; if (compression == true) { client.DownloadDataAsync(uri, this); } else { client.DownloadStringAsync(uri, this); } } } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } }
public virtual void FireRequest(Action <object, AsyncCompletedEventArgs> callback = null) { emitted = DateTime.Now; try { using (client = new WebClient()) { if (callback != null) { client.DownloadDataCompleted += new DownloadDataCompletedEventHandler(callback); } foreach (DictionaryEntry entry in headers) { client.Headers.Add(entry.Key.ToString(), entry.Value.ToString()); } client.Headers.Add("Keep-Alive", "timeout=15, max=100"); state = RequestStatus.ePending; client.DownloadDataAsync(uri, this); } } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = RequestStatus.eError; } }
public override void Refresh() { if (!string.IsNullOrEmpty(_BEARER)) { _CredentialsReceived.Invoke(_BEARER); for (int i = 0; _ForgeLoaders != null && i < _ForgeLoaders.Count; i++) { GameObject loader = _ForgeLoaders [i]; ForgeLoader forgeLoader = loader.GetComponent <ForgeLoader> (); if (forgeLoader == null) { continue; } forgeLoader._BEARER = _BEARER; if (string.IsNullOrEmpty(forgeLoader.URN) || string.IsNullOrEmpty(forgeLoader.SCENEID)) { continue; } loader.SetActive(true); } } }
public virtual void FireRequest(Action <object, AsyncCompletedEventArgs> callback = null) { emitted = DateTime.Now; try { System.Net.ServicePointManager.SecurityProtocol = System.Net.SecurityProtocolType.Tls12; using (client = new WebClient()) { if (callback != null) { //client.UploadValuesCompleted +=new UploadValuesCompletedEventHandler (callback) ; client.UploadStringCompleted += new UploadStringCompletedEventHandler(callback); } foreach (DictionaryEntry entry in headers) { client.Headers.Add(entry.Key.ToString(), entry.Value.ToString()); } client.Headers.Add("Content-Type", "application/x-www-form-urlencoded"); NameValueCollection form = new NameValueCollection(); form.Add("client_id", CLIENT_ID); form.Add("client_secret", CLIENT_SECRET); form.Add("grant_type", "client_credentials"); form.Add("scope", "viewables:read%20data:read"); string data = "client_id=" + CLIENT_ID + "&client_secret=" + CLIENT_SECRET + "&grant_type=client_credentials" + "&scope=viewables:read%20data:read"; state = RequestStatus.ePending; //client.UploadValuesAsync (uri, "POST", form, this) ; client.UploadStringAsync(uri, "POST", data, this); } } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = RequestStatus.eError; } }
public override IEnumerator _FireRequest_(Action <object, AsyncCompletedEventArgs> callback = null) { //using ( client =new UnityWebRequest (uri.AbsoluteUri) ) { using (client = UnityWebRequest.Get(uri.AbsoluteUri)) { //client.SetRequestHeader ("Connection", "keep-alive") ; //client.method =UnityWebRequest.kHttpVerbGET ; //if ( callback != null ) // client.DownloadStringCompleted +=new DownloadStringCompletedEventHandler (callback) ; if (!string.IsNullOrEmpty(bearer)) { client.SetRequestHeader("Authorization", "Bearer " + bearer); } client.SetRequestHeader("Keep-Alive", "timeout=15, max=100"); //if ( compression == true ) // client.SetRequestHeader ("Accept-Encoding", "gzip, deflate"); state = SceneLoadingStatus.ePending; //client.DownloadStringAsync (uri, this) ; yield return(client.Send()); if (client.isNetworkError /*client.isNetworkError*/) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error); state = SceneLoadingStatus.eError; } else { //client.downloadHandler.data //client.downloadHandler.text if (callback != null) { DownloadStringCompletedEventArgs args = new DownloadStringCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.text; callback(this, args); } } } }
public virtual IEnumerator _FireRequest_(Action <object, AsyncCompletedEventArgs> callback = null) { WWWForm form = new WWWForm(); form.AddField("client_id", ForgeLoaderConstants.FORGE_CLIENT_ID); form.AddField("client_secret", ForgeLoaderConstants.FORGE_CLIENT_SECRET); form.AddField("grant_type", "client_credentials"); form.AddField("scope", "viewables:read data:read"); using (client = UnityWebRequest.Post(uri.AbsoluteUri, form)) { foreach (DictionaryEntry entry in headers) { client.SetRequestHeader(entry.Key.ToString(), entry.Value.ToString()); } client.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded"); state = RequestStatus.ePending; //client.DownloadDataAsync (uri, this) ; yield return(client.Send()); if (client.isNetworkError /*client.isNetworkError*/) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error); state = RequestStatus.eError; } else { if (callback != null) { UploadValuesCompletedEventArgs args = new UploadValuesCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.data; callback(this, args); } } } }
public virtual IEnumerator _FireRequest_(Action <object, AsyncCompletedEventArgs> callback = null) { WWWForm form = new WWWForm(); form.AddField("client_id", _CLIENT_ID); form.AddField("client_secret", _CLIENT_SECRET); form.AddField("grant_type", "client_credentials"); form.AddField("scope", "viewables:read data:read"); using (client = UnityWebRequest.Post(ForgeLoaderConstants._forgeoAuth2legged, form)) { client.SetRequestHeader("Content-Type", "application/x-www-form-urlencoded"); state = RequestStatus.ePending; //client.DownloadDataAsync (new Uri (ForgeLoaderConstants._forgeoAuth2legged), this) ; #if UNITY_2017_2_OR_NEWER yield return(client.SendWebRequest()); #else yield return(client.Send()); #endif if (client.isNetworkError || client.isHttpError) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + client.error + " - " + client.responseCode); state = RequestStatus.eError; } else { if (callback != null) { UploadValuesCompletedEventArgs args = new UploadValuesCompletedEventArgs(null, false, this); args.Result = client.downloadHandler.data; callback(this, args); } } } }
public override GameObject BuildScene(string name, bool saveToDisk = false) { try { properties = gameObject.AddComponent <ForgeProperties> (); //properties.PropertiesString = lmvtkDef [0].ToString(); properties.Properties = lmvtkDef [0]; JSONNode j = FindProperty(lmvtkDef [0], "name"); if (j != null) { name = GetDefaultValueIfUndefined(j, "value", ""); if (!string.IsNullOrEmpty(name)) { gameObject.name = name; } } } catch (Exception ex) { Debug.Log(ForgeLoader.GetCurrentMethod() + " " + ex.Message); state = SceneLoadingStatus.eError; } base.BuildScene(name, saveToDisk); return(gameObject); }