/// <summary>The mod entry point, called after the mod is first loaded.</summary> /// <param name="helper">Provides simplified APIs for writing mods.</param> public override void Entry(IModHelper helper) { this.config = helper.ReadConfig <AutoStackerConfig>(); helper.Events.Input.ButtonPressed += this.OnButtonPressed; }
public override void Entry(IModHelper helper) { this.config = helper.ReadConfig <AutoStackerConfig>(); ControlEvents.KeyPressed += this.KeyPressed; }