コード例 #1
0
            public void OnAnimationEnd(Animation animation)
            {
                if (_swipeRefreshLayout._refreshing)
                {
                    // Make sure the progress view is fully visible
                    _swipeRefreshLayout._progress.SetAlpha(MaxAlpha);
                    _swipeRefreshLayout._progress.Start();
                    if (_swipeRefreshLayout._notify)
                    {
                        _swipeRefreshLayout._listener?.OnRefresh();
                    }
                }
                else
                {
                    _swipeRefreshLayout._progress.Stop();
                    _swipeRefreshLayout._circleView.Visibility = ViewStates.Gone;
                    _swipeRefreshLayout.SetColorViewAlpha(MaxAlpha);
                    // Return the circle to its start position
                    if (_swipeRefreshLayout._scale)
                    {
                        _swipeRefreshLayout.SetAnimationProgress(0 /* animation complete and view is hidden */);
                    }
                    else
                    {
                        _swipeRefreshLayout.SetTargetOffsetTopAndBottom(
                            _swipeRefreshLayout.OriginalOffsetTop - _swipeRefreshLayout._currentTargetOffsetTop,
                            true /* requires update */);
                    }
                }

                _swipeRefreshLayout._currentTargetOffsetTop = _swipeRefreshLayout._circleView.Top;
            }
コード例 #2
0
            protected override void ApplyTransformation(float interpolatedTime, Transformation t)
            {
                var targetScale = _swipeRefreshLayout._startingScale +
                                  -_swipeRefreshLayout._startingScale * interpolatedTime;

                _swipeRefreshLayout.SetAnimationProgress(targetScale);
                _swipeRefreshLayout.MoveToStart(interpolatedTime);
            }
コード例 #3
0
 protected override void ApplyTransformation(float interpolatedTime, Transformation t)
 {
     _swipeRefreshLayout.SetAnimationProgress(1 - interpolatedTime);
 }