public PlayerInfoSkill Read(BinaryReader br) { if (br.ReadByte() == (byte)SerializeObjectMark.Common) { { var count0 = br.ReadInt32(); var listVal0 = new List <UInt32>(count0); if (count0 > 0) { for (int i0 = 0; i0 < count0; i0++) { var item0 = default(UInt32); item0 = br.ReadUInt32(); listVal0.Add(item0); } } SkillList = listVal0; } } if (br.ReadByte() == (byte)SerializeObjectMark.Common) { Test = (new TestBaseClass()).Read(br); } return(this); }
public async Task<TestBaseClass> TestHierarchy(TestBaseClass b, TestDerived1Class d1, TestDerived11Class d11) { Console.WriteLine(b); Console.WriteLine(d1); Console.WriteLine(d11); return null; }
public Task<TestBaseClass> TestHierarch2y(TestBaseClass b, TestDerived1Class d1, TestDerived11Class d11) { throw new NotImplementedException(); }
public PlayerInfoSkill Read(BinaryReader br) { if (br.ReadByte() == (byte)SerializeObjectMark.Common) { { var count0 = br.ReadInt32(); var listVal0 = new List<UInt32>(count0); if (count0 > 0) { for (int i0 = 0; i0 < count0; i0++) { var item0 = default(UInt32); item0 = br.ReadUInt32(); listVal0.Add(item0); } } SkillList = listVal0; } } if (br.ReadByte() == (byte)SerializeObjectMark.Common) { Test = (new TestBaseClass()).Read(br); } return this; }