private CommandResult Command_setrace(WorldClient client, MabiCreature creature, string[] args, string msg) { if (args.Length < 2) return CommandResult.WrongParameter; ushort raceId = 0; if (!ushort.TryParse(args[1], out raceId)) return CommandResult.Fail; creature.Race = raceId; Send.ServerMessage(client, creature, Localization.Get("gm.setrace")); // Your race has been changed. You'll be logged out to complete the process. client.Disconnect(3); return CommandResult.Okay; }