public void GuildMemberList(MsgrClient client, Packet packet) { var unkLong = packet.GetLong(); var guild = MsgrServer.Instance.GuildManager.FindGuildWithMember(client.User.CharacterId); if (guild == null) { Log.Warning("GuildMemberList: User '{0}' requested guild list without being in a guild.", client.User.AccountId); return; } Send.GuildMemberListR(client, guild); }